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MDL, MDX, and MD2: Parse the Model Events after Framegroups instead o… #77

MDL, MDX, and MD2: Parse the Model Events after Framegroups instead o…

MDL, MDX, and MD2: Parse the Model Events after Framegroups instead o… #77

Workflow file for this run

name: main
on: [ push, pull_request, workflow_dispatch ]
jobs:
cmake:
strategy:
matrix:
os: [ ubuntu-latest ]
profile: [ "Debug", "Release" ]
runs-on: ${{ matrix.os }}
steps:
- name: Get number of CPU cores
uses: SimenB/github-actions-cpu-cores@v2
id: cpu-cores
- uses: actions/checkout@v4
- name: "Install Dependencies"
run: |
sudo apt-get -qq update
sudo apt-get -qq install --no-install-recommends \
gettext \
libasound2-dev \
libbullet-dev \
libgnutls28-dev \
libopenxr-dev \
libqscintilla2-qt5-dev \
libsdl2-dev \
libvorbis-dev \
libvulkan-dev \
libwayland-dev \
libxcursor-dev \
libxkbcommon-dev \
libxrandr-dev \
qtbase5-dev
# Disabled due to warnings that break the debug build with -Werror
# libode-dev
# libavcodec-dev libavformat-dev libavutil-dev libswscale-dev
- name: "Configure: ${{ matrix.profile }}"
run: |
cmake -B build_${{ matrix.profile }} -DCMAKE_BUILD_TYPE=${{ matrix.profile }}
- name: "Build: ${{ matrix.profile }}"
run: |
cmake --build build_${{ matrix.profile }} --parallel ${{ steps.cpu-cores.outputs.count }}
make:
strategy:
matrix:
include:
- name: web
fte_target: web
make_targets: "gl-rel"
os: ubuntu-latest
- name: linux64
fte_target: linux64
make_targets: "m-rel sv-rel qtv-rel qcc-rel"
os: ubuntu-latest
packages: "libasound2-dev libgl-dev libegl1-mesa-dev libwayland-dev libxcursor-dev libxi-dev libxkbcommon-dev libxrandr-dev libxss-dev"
- name: win32
fte_target: win32
make_targets: "m-rel sv-rel qcc-rel"
os: ubuntu-latest
packages: "binutils-mingw-w64-i686 gcc-mingw-w64-i686 g++-mingw-w64-i686"
- name: win64
fte_target: win64
make_targets: "m-rel sv-rel qcc-rel"
os: ubuntu-latest
packages: "binutils-mingw-w64-x86-64 gcc-mingw-w64-x86-64 g++-mingw-w64-x86-64"
- name: macos-arm64
fte_target: SDL2
make_targets: "gl-rel sv-rel qcc-rel"
args: "ARCH=arm STRIPFLAGS="
packages: "sdl2"
os: macos-latest
name: make-${{ matrix.name }}
runs-on: ${{ matrix.os }}
timeout-minutes: 30
steps:
- name: Get number of CPU cores
uses: SimenB/github-actions-cpu-cores@v2
id: cpu-cores
- uses: actions/checkout@v4
- name: Extract versions
run: grep 'VER=' engine/Makefile | tee makelibs_versions
- uses: actions/cache@v4
id: cache
with:
path: engine/libs-*
key: ${{ runner.os }}-${{ matrix.fte_target }}-${{ hashFiles('makelibs_versions') }}
- uses: mymindstorm/setup-emsdk@v14
with:
version: "2.0.12"
actions-cache-folder: "emsdk-cache-2.0.12"
cache-key: "emsdk-2.0.12"
if: matrix.fte_target == 'web'
- name: Verify emscripten
run: emcc -v
if: matrix.fte_target == 'web'
- name: Install dependencies (linux)
run: sudo apt-get -qq update && sudo apt-get -qq install --no-install-recommends ${{ matrix.packages }}
if: matrix.packages != '' && matrix.os == 'ubuntu-latest'
- name: Install dependencies (macos)
run: brew install ${{ matrix.packages }}
if: matrix.packages != '' && matrix.os == 'macos-latest'
- name: Build dependencies
working-directory: engine
run: make FTE_TARGET=${{ matrix.fte_target }} makelibs ${{ matrix.args }}
if: steps.cache.outputs.cache-hit != 'true'
- uses: ammaraskar/gcc-problem-matcher@0.3.0
- name: Build ${{ matrix.name }}
working-directory: engine
run: |
make -j ${{ steps.cpu-cores.outputs.count }} FTE_TARGET=${{ matrix.fte_target }} ${{ matrix.make_targets }} ${{ matrix.args }} LINK_EZHUD=1 LINK_OPENSSL=1
- name: Attach macOS docs
run: |
cat <<EOF > engine/release/fte_macos.txt
To allow executables to run issue for example:
chmod +x fteqw-glsdl2
xattr -d com.apple.quarantine fteqw-glsdl2
If you don't have SDL2 installed, run:
brew install sdl2
EOF
if: matrix.os == 'macos-latest'
- name: Get version
id: version
run: echo "short_sha=$(git rev-parse --short HEAD)" >> $GITHUB_OUTPUT
- name: Upload artifacts
uses: actions/upload-artifact@v4
with:
name: fteqw-${{ matrix.name }}-${{ steps.version.outputs.short_sha }}
path: |
engine/release/fte*
!engine/release/*.db
compression-level: 9