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Not sure if this is a bug with FVWM or not, but I'm having trouble getting some full-screen windows (most, if not all, created by game applications) to be mapped without decorations.
As far as I can see (although I’m not sure I’m interpreting it correctly), the last line should instruct FVWM not to decorate the window if the MwmDecor style is used. I have this style (along with MwmFunctions, MwmBorder) applied globally, yet this window is still decorated.
I'm runing fvwm3 1.0.6a (released) on x86_64 Debian Stable. Note that, although I've recently changed to FVWM3, I've been having such problems for years on FVWM2.
Please let me know if you need any more information.
The text was updated successfully, but these errors were encountered:
I saw this before opening this issue, but contrary to that case and this one for example, setting MWMDecor doesn't result in no decorations on such windows for me. Might something else in my configuration be interfering with it?
Not sure if this is a bug with FVWM or not, but I'm having trouble getting some full-screen windows (most, if not all, created by game applications) to be mapped without decorations.
Here’s an
xprop
output from one such window:As far as I can see (although I’m not sure I’m interpreting it correctly), the last line should instruct FVWM not to decorate the window if the
MwmDecor
style is used. I have this style (along withMwmFunctions
,MwmBorder
) applied globally, yet this window is still decorated.I'm runing fvwm3 1.0.6a (released) on x86_64 Debian Stable. Note that, although I've recently changed to FVWM3, I've been having such problems for years on FVWM2.
Please let me know if you need any more information.
The text was updated successfully, but these errors were encountered: