new: model cache (@zpl-zak)
new: removed scene v1 (now replaced by WIP scene v2) (@zpl-zak)
new: shader texture binding no longer relies on a rolling counter (@zpl-zak)
new: launcher demo
chg: PBR IBL shading improvements (@zpl-zak)
chg: rebuilt ass2iqe (win)
chg: rebuilt ass2iqe, iqe2iqm (osx,linux)
chg: renamed engine/joint/fwk.h to engine/joint.h
chg: renamed engine/split/ files to be more agnostic and brandless
chg: renamed internal variables, strings and comments to be more agnostic and brandless
chg: skybox now renders with a 2D equirectangular texture (cubemap support was dropped) (@zpl-zak)
chg: update bindings
chg: update docs
fix: alpha composite in transparent windows (broken since 2024.6)
fix: fixed compilation error on MSVC 17.11.5
fix: format string warnings (linux)
fix: prevent crash when using missing glyphs in a given font
fix: shadow distance improvements (@zpl-zak)