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Update 04-builder – Added note regarding use of env and `customPara…
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…meters` (#422)

See discussion in game-ci/docker#229
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tobyspark authored Sep 14, 2023
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4 changes: 3 additions & 1 deletion docs/03-github/04-builder.mdx
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Expand Up @@ -227,7 +227,9 @@ Parameters without a value will be considered booleans (with a value of true).

There are 2 main use cases:

- To pass your own custom parameters to be used with `buildMethod` above
- To pass your own custom parameters to be used with `buildMethod` above. Note that environment
variables set in the workflow file will not be available in the environment running Unity, so use
this mechanism instead.
- To pass [Unity Build Options](https://docs.unity3d.com/ScriptReference/BuildOptions.html) (for
example, `customParameters: -standaloneBuildSubtarget Server` will do server builds)

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