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MichealTheRatz (Studio not-so studios) edited this page Mar 14, 2024 · 6 revisions

Welcome to the GXE wiki!

GXE is a simple LUA framework for making games! It has support for basic AABB overlap detection, rendering shapes, image rendering, and lots more! All you need is some basic programming knowledge and a passion for game development. A basic GXE program is very simple. It's just 3 functions. An init function where you load any images, fonts, etc. A update function where any game logic (player movement, collision, etc) happens. And then there is the draw function where you draw you sprites, text, etc.

Click on the getting started tutorial to learn how to use this thing!

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