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Runtime Parameters: Timestep
Hsi-Yu Schive edited this page Sep 23, 2018
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This page describes various timestep constraints. See also Sections 2.1 and 2.6 in the GAMER-2 code paper.
Related options: none
Parameters described on this page: DT__FLUID, DT__FLUID_INIT, DT__GRAVITY, DT__PARVEL, DT__PARVEL_MAX, DT__PARACC, DT__MAX_DELTA_A, DT__SYNC_PARENT_LV, DT__SYNC_CHILDREN_LV, OPT__DT_USER, OPT__DT_LEVEL, OPT__RECORD_DT, AUTO_REDUCE_DT, AUTO_REDUCE_DT_FACTOR, AUTO_REDUCE_DT_FACTOR_MIN
Other related parameters: [[]]
Parameters below are shown in the format: Name
(Valid Values) [Default Value]
-
- Description: Courant–Friedrichs–Lewy (CFL) safety factor for the hydrodynamic solver. The default value and stable regime depend on the adopted fluid scheme. See Section 2.6, Eqs. [1-2] in the GAMER-2 code paper for the exact formulae.
- Restriction:
-
DT__FLUID_INIT
(≥0.0; <0.0 → set to default) [DT__FLUID]- Description: CFL safety factor for the hydrodynamic solver at the first step. This could be useful for the cases where the first step requires a much smaller timestep.
- Restriction: Useless for restart.
-
- Description: Safety factor when determining timestep from the gravitational acceleration of fluid. See Section 2.6, Eq. [3] in the GAMER-2 code paper for the exact formula.
- Restriction:
-
- Description: Safety factor when determining timestep from the particle velocity. See Section 2.6, Eq. [4] in the GAMER-2 code paper for the exact formula.
- Restriction:
-
- Description: Maximum allowed value of the timestep determined from the particle velocity. This could be useful when, for example, all particles are initially at rest, for which the timestep determined from the particle velocity is infinity.
- Restriction:
-
- Description: Safety factor when determining timestep from the particle acceleration. See Section 2.6, Eq. [3] in the GAMER-2 code paper for the exact formula.
- Restriction: Only applicable when adopting the compilation option STORE_PAR_ACC.
-
-
Description:
Maximum allowed fraction of increase in the cosmic scale factor a.
Specifically, it enforces Δa ≤
DT__MAX_DELTA_A
⋅ a. - Restriction: Only applicable when adopting the compilation option COMOVING.
-
Description:
Maximum allowed fraction of increase in the cosmic scale factor a.
Specifically, it enforces Δa ≤
-
-
Description:
Allow timestep to increase by
1.0+DT__SYNC_PARENT
to help synchronize with the parent level. See also Section 2.1 in the GAMER-2 code paper for more details - Restriction: For OPT__DT_LEVEL=3 only.
-
Description:
Allow timestep to increase by
-
-
Description:
Allow timestep to decrease by
1.0+DT__SYNC_CHILDREN_LV
to help synchronize with the children level. See also Section 2.1 in the GAMER-2 code paper for more details - Restriction: For OPT__DT_LEVEL=3 only.
-
Description:
Allow timestep to decrease by
-
-
Description:
Enable a user-defined timestep criterion. Edit
src/Miscellaneous/Mis_GetTimeStep_User.cpp
or a problem-specific function (for the latter, see Add Problem Specific Functionalities). - Restriction:
-
Description:
Enable a user-defined timestep criterion. Edit
-
-
Description:
Constraints on the timesteps of adjacent levels.
-
1
: All levels must share the same timestep -
2
: Timesteps of adjacent levels must differ by 2 -
3
: The only constraint is that the timestep of a children level cannot be larger than that of a parent level
-
- Restriction:
-
Description:
Constraints on the timesteps of adjacent levels.
-
- Description: Record the timesteps set by various constraints in the file Record__TimeStep.
- Restriction:
-
- Description: Automatically reduce timestep by a factor of AUTO_REDUCE_DT_FACTOR when the program fails until the timestep reducing factor becomes smaller than AUTO_REDUCE_DT_FACTOR_MIN.
- Restriction: For OPT__DT_LEVEL=3 only.
-
- Description: See AUTO_REDUCE_DT.
- Restriction:
-
- Description: See AUTO_REDUCE_DT.
- Restriction:
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