THIS PROJECT IS MOVING TO A NEW REPO
check out the stable
branch for a tested and working version!
a sandbox game inspired by dwarf fortress and gnomoria with a focus on RPG realism.
this project is built using premake with gcc and make.
all dependencies can be found on the major package managers.
mingw is required.
- download and install the dependencies
- make sure the library
include/
andlibs/
directories of all of the libraries are discoverable to gcc. I did this by dropping my include and libs folders into the mingwinclude/
andlibs/
folders, and then setting the environment variablesC_INCLUDE_PATH
andLIBRARY_PATH
to the mingw folder paths.
(windows stuff has been hacked together, a more convenient windows build is on the way)
using bash or powershell, cd to wherever you would like to store the project folder and run the following:
git clone https://github.com/garrisonhh/sdl-iso-project.git
cd sdl-iso-project
make premake
make release
the executable needs to know where the assets are located, so don't move it from the build directory.
some of the algorithms I wrote were adapted from (or at least very heavily inspired by):
to view 4-space tabs (like I use in editing), append "?ts=4" to url of a page