diff --git a/src/part2/objects.md b/src/part2/objects.md index bdf4513a..ef79450c 100644 --- a/src/part2/objects.md +++ b/src/part2/objects.md @@ -45,7 +45,7 @@ First off, when the Game Boy is powered on, OAM is filled with a bunch of semi-r Let's fix that by first clearing OAM before enabling objects for the first time. Let's add the following just after the `CopyTilemap` loop: -```rgbasm +```rgbasm,linenos,start={{#line_no_of "" ../../unbricked/objects/main.asm:clear-oam}} {{#include ../../unbricked/objects/main.asm:clear-oam}} ```