Releases: geegaz/A-Key-s-Path
Releases · geegaz/A-Key-s-Path
Indie Game Lyon release #2
Features
- added SFX
- reworked music system
- fixed controls staying in the background after quitting the scene
- added possibility to retrieve controls with Shift
Full Changelog: v0.7...v0.7.1
Indie Game Lyon release #1
Post-Jam release #2
Features:
- added tutorial world
- added tutorial text
- added Tips
- added fullscreen option
- changed background textures
- changed end goal sprite
Post-Jam release #1
Controls:
- Left and Right arrows / A and D to move
- Up arrow / Space to jump
- Drag and drop from the bar to place a control in the world
- Click a control in the world / Click an empty slot in the bar to retrieve it
- F11 to toggle fullscreen
- Escape to pause / quit the game
Features:
- block snapping
- improved level design
- new in-world block sprites
- better player hitbox
Jam release
Controls:
- Left and Right arrows / A and D to move
- Up arrow / Space to jump
- Drag and drop from the bar to place a control in the world
- Click a control in the world / Click an empty slot in the bar to retrieve it
- F11 to toggle fullscreen
- Escape to pause / quit the game
Features:
- background
- main level
- short tutorial
Prototype #2
Controls:
- Left and Right arrows / A and D to move
- Up arrow / Space to jump
- Drag and drop to place a control in the world
- Click a control in the world to retrieve it
- F11 to toggle fullscreen
- Escape to pause / quit the game
Features:
- SFX & music
- pause menu
- end goal
- end screen
Prototype #1
Controls:
- Left and Right arrows / A and D to move
- Up arrow / Space to jump
- Drag and drop to place a control in the world
- Click a control in the world to retrieve it
- F11 to toggle fullscreen
Features:
- main menu
- test level
- first implementation of the main mechanic (drag-and-drop controls)