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fix 4:3 commentcell
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Cvolton committed Sep 17, 2024
1 parent d1d1eed commit 67925c7
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3 changes: 3 additions & 0 deletions changelog.md
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# Node IDs Changelog

## v1.14.1
* Fixed CommentCell positioning on 4:3 displays

## v1.14.0
* Added GauntletLayer IDs
* Upgraded CommentCell for level comments
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4 changes: 2 additions & 2 deletions mod.json
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@@ -1,12 +1,12 @@
{
"geode": "3.6.1",
"geode": "3.7.1",
"gd": {
"win": "2.206",
"android": "2.206",
"mac": "2.206",
"ios": "2.206"
},
"version": "v1.14.0",
"version": "v1.14.1",
"id": "geode.node-ids",
"name": "Node IDs",
"developer": "Geode Team",
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2 changes: 1 addition & 1 deletion src/CommentCell.cpp
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Expand Up @@ -82,7 +82,7 @@ using namespace geode::node_ids;
userMenu->setPositionY(-135.f);
}

if (!smallCommentsMode) userMenu->setPositionY(-100.f);
if (!smallCommentsMode) userMenu->setPositionY(- (winSize.height / 2) + 60.f);

auto playerIcon = getChildOfType<SimplePlayer>(m_mainLayer, 0);
auto iconSpr = getChildOfType<CCSprite>(playerIcon, 0);
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