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build.yml
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name: Build Binaries
on:
workflow_dispatch:
inputs:
draft:
description: Create a draft release
required: false
type: boolean
default: false
push:
branches:
- '**' # every branch
- '!no-build-**' # unless marked as no-build
env:
GEODE_CI: ''
CCACHE_ACTION_CI: true
jobs:
build:
strategy:
fail-fast: false
matrix:
config:
- name: Windows
os: windows-latest
os_identifier: win
extra_flags: '-G Ninja -DGEODE_DEBUG=On'
cli_cmd: ''
package_cmd: 'makensis -WX -V3 ./installer/windows/installer.nsi'
installer_path: './installer/windows/geode-installer-win.exe'
- name: macOS
os: macos-latest
os_identifier: mac
extra_flags: '-DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++ -DCMAKE_BUILD_TYPE=Debug -DGEODE_DEBUG=On -DCMAKE_OSX_DEPLOYMENT_TARGET=10.13'
cli_cmd: 'chmod +x $GITHUB_WORKSPACE/cli/geode'
package_cmd: './installer/mac/package.sh ./bin/nightly ./installer/mac/geode-installer-mac.pkg'
installer_path: './installer/mac/geode-installer-mac.pkg'
name: ${{ matrix.config.name }}
runs-on: ${{ matrix.config.os }}
steps:
- uses: actions/checkout@v3
with:
submodules: recursive
- uses: hendrikmuhs/ccache-action@v1
with:
key: ${{ matrix.config.os }}
- uses: ilammy/msvc-dev-cmd@v1.12.1
with:
arch: amd64_x86
if: matrix.config.os_identifier == 'win'
- name: Install ninja
shell: bash
run: choco install ninja
if: matrix.config.os_identifier == 'win'
- name: Download CLI
uses: robinraju/release-downloader@v1.8
with:
repository: geode-sdk/cli
latest: true
fileName: '*-${{ matrix.config.os_identifier }}.zip'
tarBall: false
zipBall: false
out-file-path: "cli"
- name: Setup CLI
run: |
7z x "${{ github.workspace }}/cli/*-${{ matrix.config.os_identifier }}.zip" -o"${{ github.workspace }}/cli"
${{ matrix.config.cli_cmd }}
echo "${{ github.workspace }}/cli" >> $GITHUB_PATH
- name: Configure CMake
run: >
cmake -B ${{ github.workspace }}/build
${{ matrix.config.extra_flags }}
-DCLI_PATH="${{ github.workspace }}/cli"
-DCMAKE_C_COMPILER_LAUNCHER=ccache
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache
- name: Build
run: |
cd ${{ github.workspace }}/build
cmake --build . --config RelWithDebInfo --parallel
- name: Delete resource cache file
run: rm ./bin/nightly/resources/.geode_cache
- name: Upload Artifacts
uses: actions/upload-artifact@v3
with:
name: geode-${{ matrix.config.os_identifier }}
path: ./bin/nightly
- name: Package
run: ${{ matrix.config.package_cmd }}
- name: Publish Installer
uses: actions/upload-artifact@v3
with:
name: geode-installer-${{ matrix.config.os_identifier }}
path: ${{ matrix.config.installer_path }}
publish:
runs-on: ubuntu-latest
needs: build
if: github.ref == 'refs/heads/main'
steps:
- uses: actions/checkout@v3
- name: Declare version and commit hash
id: ref
shell: bash
run: |
echo "version=$(cat ${{ github.workspace }}/VERSION | xargs)" >> $GITHUB_OUTPUT
echo "hash=$(git rev-parse --short "$GITHUB_SHA")" >> $GITHUB_OUTPUT
- name: Download artifacts
uses: actions/download-artifact@v3
with:
path: ${{ github.workspace }}
- name: Move installers
run: |
mv geode-installer-mac/geode-installer-mac.pkg geode-installer-${{ steps.ref.outputs.hash }}-mac.pkg
mv geode-installer-win/geode-installer-win.exe geode-installer-${{ steps.ref.outputs.hash }}-win.exe
- name: Zip MacOS artifacts
uses: vimtor/action-zip@v1
with:
files: geode-mac/Geode.dylib geode-mac/GeodeBootstrapper.dylib
dest: geode-${{ steps.ref.outputs.hash }}-mac.zip
- name: Zip Windows artifacts
uses: vimtor/action-zip@v1
with:
files: geode-win/XInput9_1_0.dll geode-win/Geode.dll geode-win/GeodeUpdater.exe geode-win/Geode.lib
dest: geode-${{ steps.ref.outputs.hash }}-win.zip
- name: Update Nightly release
uses: andelf/nightly-release@main
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
tag_name: nightly
name: 'Dev Release'
draft: false
prerelease: true
body: |
Dev release of Geode. Will not install the resources automatically, so you should use the installers to install them.
files: |
./geode-${{ steps.ref.outputs.hash }}-mac.zip
./geode-${{ steps.ref.outputs.hash }}-win.zip
./geode-installer-${{ steps.ref.outputs.hash }}-mac.pkg
./geode-installer-${{ steps.ref.outputs.hash }}-win.exe
- name: Create draft release
uses: softprops/action-gh-release@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
if: ${{ inputs.draft }}
with:
tag_name: v${{ steps.ref.outputs.version }}
name: Geode v${{ steps.ref.outputs.version }}
body: |
TODO before publishing:
- mark if pre-release
- add changelog
- remove this
draft: true
files: |
./geode-${{ steps.ref.outputs.version }}-mac.zip
./geode-${{ steps.ref.outputs.version }}-win.zip
./geode-installer-${{ steps.ref.outputs.version }}-mac.pkg
./geode-installer-${{ steps.ref.outputs.version }}-win.exe