forked from psqli/simplesound
-
Notifications
You must be signed in to change notification settings - Fork 0
/
sound_transfer.c
169 lines (136 loc) · 3.77 KB
/
sound_transfer.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
/*
* simple Linux sound library
* Copyright (C) 2017, 2018 Ricardo Biehl Pasquali
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* 15/04/2017, 17/07/2018
*
* Transfer sound to/from sound device buffer
*/
#ifdef BUILDING_FOR_GOOGLE_ANDROID
#include <bits/timespec.h>
#endif
//#include <time.h>
#include <errno.h> /* EPIPE */
#include <string.h> /* memcpy() */
#include <sys/ioctl.h> /* ioctl() */
/* ALSA header */
#include <sound/asound.h>
#include "sound_global.h" /* struct snd */
#include "sound_operations.h" /* snd_sync() */
/*
* MMAP access
* ===========
*/
/* copy data from/to mmap buffer */
int
snd_mmap_areas_copy(struct snd *snd, unsigned int pcm_offset, char *buf,
unsigned int user_offset, unsigned int frames)
{
int size_bytes = snd_frames_to_bytes(snd, frames);
int pcm_offset_bytes = snd_frames_to_bytes(snd, pcm_offset);
int user_offset_bytes = snd_frames_to_bytes(snd, user_offset);
if (snd->type & SND_INPUT)
memcpy(buf + user_offset_bytes,
(char*)snd->mmap_buffer + pcm_offset_bytes, size_bytes);
else
memcpy((char*)snd->mmap_buffer + pcm_offset_bytes,
buf + user_offset_bytes, size_bytes);
return 0;
}
/* update application pointer */
int
snd_update_appl_ptr(struct snd *snd, unsigned int frames)
{
unsigned long appl_ptr = snd->control->appl_ptr;
appl_ptr += frames;
/* check for boundary wrap */
if (appl_ptr > snd->boundary)
appl_ptr -= snd->boundary;
snd->control->appl_ptr = appl_ptr;
if (snd_sync(snd, SND_SYNC_SET) < 0)
return -1;
return frames;
}
ssize_t
snd_mmap_transfer(struct snd *snd, void *buffer, unsigned int frames)
{
/* offset in sound device buffer */
unsigned int snd_offset;
/* maximum continuous memory that can be copied */
unsigned int continuous;
/* size to be copied */
unsigned int copy;
unsigned int user_offset = 0;
if (frames > snd->buffer_size)
frames = snd->buffer_size;
while (frames) {
copy = frames;
/* get the transfer offset in ring buffer */
snd_offset = snd->control->appl_ptr % snd->buffer_size;
/* we can only copy frames if they are continuous */
continuous = snd->buffer_size - snd_offset;
if (copy > continuous)
copy = continuous;
snd_mmap_areas_copy(snd, snd_offset, (char*) buffer,
user_offset, copy);
snd_update_appl_ptr(snd, copy);
user_offset += copy;
frames -= copy;
}
return frames;
}
/*
* RW access
* =========
*/
ssize_t
snd_ioctl_transfer(struct snd *snd, void *buffer, unsigned int frames)
{
/* interleaved transfer structure */
struct snd_xferi x;
int tmp;
x.buf = buffer;
x.frames = frames;
x.result = 0;
if (snd->type & SND_INPUT)
tmp = ioctl(snd->fd, SNDRV_PCM_IOCTL_READI_FRAMES, &x);
else
tmp = ioctl(snd->fd, SNDRV_PCM_IOCTL_WRITEI_FRAMES, &x);
if (tmp == -1) {
/* error handling */
if (errno == EPIPE) {
/* xrun */
// snd->xruns++;
}
return -1;
}
return x.result;
}
/*
* generic read/write
* ==================
*/
int
snd_write(struct snd *snd, const void *data, unsigned int frames)
{
return snd->transfer(snd, (void*) data, frames);
}
int
snd_read(struct snd *snd, void *data, unsigned int frames)
{
return snd->transfer(snd, data, frames);
}