Skip to content

Is this debuggable? #43

Answered by gilzoide
jazzcake asked this question in Q&A
Discussion options

You must be logged in to vote

Unfortuantely, no, it is not possible =/

You can, however, use something like debugger.lua and run Godot from the terminal to hit break points manually set in your code.
There might be other solutions for debugging Lua, but this is the only one I've ever used.

Replies: 1 comment

Comment options

You must be logged in to vote
0 replies
Answer selected by jazzcake
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Category
Q&A
Labels
None yet
2 participants