TileMotion Release 2023-05-28 (beta)
Back to per video global tiles on the master branch.
Greatly reduced static memory usage.
The "Cluster" process is now entirely multithreaded.
New "OptimizePalettes" algorithms to shuffle palettes to improve tile reuse (quality boost).
Improved multithreading steadiness by properly including TBBMalloc in DLLs (Yakmo, BICO, flann).
Log now showing per-frame progression on many steps, and step algorithmical reason.
Several bug fixes and encoding speed improvements.