TileMotion Release 2024-03-31 (beta)
- Bend: New blending method (in a separate process) that does not use as much bitrate as before (activated by default).
- Load: Improved input video loading process (and back to compressed video in RAM).
- Dither: in a separate process, cluster and reconstruct based on dithered (palettized) tiles by default (quality improvement).
- Reconstruct: multithreading improvements.
- Cluster: BIRCH memory leak fix (this time proper).
- Cluster: BICO speed improvements (now 100% by default).
- Generate Y4M video feature (from input or output).
- Many new GUI options (ability to choose the psychovisual model per process, ...).
- Many bugfixes and optimizations.
Full Changelog: rlz_20240309...rlz_20240331