Though I already completed my capstone for Web Development, I was provided with two options to choose from. I had a lot of fun with Whack-a-Mole so I figured I'd give the other capstone option a shot just for practice. Before you is my version of Simon Says - an ancient summoning ritual game called Stones Speak. Original instructions for the assignment are located in project-guide.md
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Version | Description |
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Version 0.9 (CURRENT) | Separated README.md from project-guide.md and added a brief description, modified graphics on page (buttons, background), and moved unused assets into assets/backup . Fixed other minor issues including bug caused by losing on first color |
Version 0.8 | Fixed issues with activatePads and resetGame. Game is fully functional and reflects original requirements now documented in project-guide.md . |
Version 0.7 | Followed directions in the original README.md , filled out index.html , index.js , and styles.css to have basic working game. Title was implemented but game not fully functional. |
To begin the game, simply click the "Begin" button. Upon click, the computer will randomly choose a colored stone. If you select the correct color you will proceed to the next round. Each round adds additional colors to memorize and repeat back.
I have some upcoming plans to make the game a bit nicer! In no particular order, later updates will come with:
- background music
- more animation for the stones
- more page animations in general
- difficulty options
Suggestions are welcome!