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Scheduler.cs
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using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
namespace Puenktlich
{
/// <summary>
/// The puenktlich scheduler. Pünktlich means punctual in German. Nur echt mit den Umlauten!
/// </summary>
public class Scheduler : IDisposable
{
private readonly Dictionary<object, IJobRegistration<object>> _jobs =
new Dictionary<object, IJobRegistration<object>>();
private readonly object _jobsLock = new object();
private readonly ManualResetEventSlim _running = new ManualResetEventSlim();
private bool _disposed;
/// <summary>
/// Initializes a new instance of the <see cref="Scheduler" /> class.
/// </summary>
public Scheduler() : this(() => DateTimeOffset.UtcNow)
{
}
/// <summary>
/// Initializes a new instance of the <see cref="Scheduler" /> class.
/// </summary>
public Scheduler(Func<DateTimeOffset> clock)
{
Clock = clock;
}
/// <summary>
/// Gets or sets the clock. The clock is a function that should return an UTC timestamp.
/// This property allows easy dependency injection and defaults to a function returning
/// <see cref="DateTimeOffset.UtcNow" />.
/// </summary>
/// <value>The function returning a timestamp.</value>
public Func<DateTimeOffset> Clock { get; set; }
public bool IsRunning
{
get { return _running.IsSet; }
}
/// <summary>
/// Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
/// </summary>
public void Dispose()
{
if (_disposed) return;
Stop();
lock (_jobsLock)
{
foreach (var job in _jobs)
{
job.Value.Dispose();
}
_jobs.Clear();
}
_running.Dispose();
_disposed = true;
}
public event EventHandler<JobExceptionEventArgs> JobException;
public void ScheduleJob<T>(T data, Action<IExecutionContext<T>> action, params ITrigger[] triggers)
where T : class
{
var job = new SyncJobRegistration<T>
{
Action = action,
ExecutionContext = new ExecutionContext<T> {Data = data},
Triggers = triggers.ToList(),
};
ScheduleJobImpl(job);
}
public void ScheduleAsyncJob<T>(T data, Func<IExecutionContext<T>, Task> action, params ITrigger[] triggers)
where T : class
{
var job = new AsyncJobRegistration<T>
{
Action = action,
ExecutionContext = new ExecutionContext<T> {Data = data},
Triggers = triggers.ToList(),
};
ScheduleJobImpl(job);
}
private void ScheduleJobImpl(IJobRegistration<object> job)
{
job.Init(OnTick, job);
lock (_jobsLock)
{
_jobs.Add(job.ExecutionContext.Data, job);
}
RefreshJob(job);
}
public void UnscheduleJob<T>(T data)
{
lock (_jobsLock)
{
UnscheduleJob(_jobs[data]);
}
}
private void UnscheduleJob(IJobRegistration<object> job)
{
lock (_jobsLock)
{
_jobs.Remove(job.ExecutionContext.Data);
}
job.Dispose();
}
public JobInfo<T> GetJobInfo<T>(T data)
{
IJobRegistration<object> job;
lock (_jobsLock)
{
job = _jobs[data];
}
return new JobInfo<T>((IJobRegistration<T>) job, this);
}
public ReadOnlyCollection<JobInfo<object>> GetRunningJobs()
{
lock (_jobsLock)
{
return new ReadOnlyCollection<JobInfo<object>>(_jobs.Values
.Where(x => x.IsRunning)
.Select(j => new JobInfo<object>(j, this)).ToList());
}
}
/// <summary>
/// Returns all jobs.
/// </summary>
/// <returns></returns>
public ReadOnlyCollection<JobInfo<object>> GetAllJobs()
{
lock (_jobsLock)
{
return new ReadOnlyCollection<JobInfo<object>>(_jobs.Values.Select(j => new JobInfo<object>(j, this)).ToList());
}
}
/// <summary>
/// Returns all jobs which have the specified type <typeparamref name="T" /> as data type.
/// </summary>
/// <typeparam name="T">The data type to look for</typeparam>
public ReadOnlyCollection<JobInfo<T>> GetAllJobs<T>()
{
List<JobInfo<T>> jobs;
lock (_jobsLock)
{
jobs = _jobs.Values
.OfType<IJobRegistration<T>>()
.Select(j => new JobInfo<T>(j, this))
.ToList();
}
return new ReadOnlyCollection<JobInfo<T>>(jobs);
}
internal IJobRegistration<T> GetJob<T>(T data)
{
lock (_jobsLock)
{
return (IJobRegistration<T>) _jobs[data];
}
}
/// <summary>
/// Starts this scheduler.
/// </summary>
public void Start()
{
if (_running.IsSet) return;
_running.Set();
lock (_jobsLock)
{
foreach (var job in _jobs)
{
RefreshJob(job.Value);
}
}
}
/// <summary>
/// Stops this scheduler.
/// </summary>
public void Stop()
{
if (!_running.IsSet) return;
_running.Reset();
lock (_jobsLock)
{
foreach (var job in _jobs)
{
lock (job.Value.TimerLock)
{
if (job.Value.Timer == null)
continue;
job.Value.Timer.Change(Timeout.Infinite, Timeout.Infinite);
}
}
}
}
internal void RefreshJob(IJobRegistration<object> job)
{
// this prevents invalidating triggers like NowTrigger when the scheduler is not started and adding jobs.
// we'll refresh every job when starting the scheduler anyway.
if (!_running.IsSet) return;
DateTimeOffset now = Clock();
DateTimeOffset next = DateTimeOffset.MaxValue;
IList<ITrigger> triggers;
lock (job.TriggersLock)
{
triggers = job.Triggers.ToList();
}
foreach (ITrigger trigger in triggers)
{
DateTimeOffset upcoming = trigger.GetUpcomingOccurrences(now).FirstOrDefault();
if (upcoming == DateTimeOffset.MinValue)
{
lock (job.TriggersLock)
{
// trigger ended, we remove it.
job.Triggers.Remove(trigger);
}
continue;
}
if (upcoming < next)
{
next = upcoming;
}
}
job.ExecutionContext.ScheduledFireTime = next;
if (next == DateTimeOffset.MaxValue)
{
// no triggers left, we keep the job though.
return;
}
lock (job.TimerLock)
{
if (job.Timer == null)
return;
now = Clock();
long dueTime = Math.Max(0, (long) (next - now).TotalMilliseconds);
job.Timer.Change(dueTime, -1);
}
}
private void OnTick(object state)
{
var job = (IJobRegistration<object>) state;
if (!_running.IsSet)
{
// in case somebody stops the scheduler in a job and multiple instances of this job trigger at once
}
else if (!job.IsPaused)
{
job.ExecutionContext.ActualFireTime = Clock();
job.IsRunning = true;
job.Execute(
() => HandleJobFinished(job),
e => HandleJobException(job, e));
}
}
private void HandleJobFinished(IJobRegistration<object> job)
{
job.IsRunning = false;
if (_running.IsSet)
{
// in case somebody stops the scheduler in a job
RefreshJob(job);
}
}
private void OnJobException(JobExceptionEventArgs args)
{
if (JobException != null) JobException(this, args);
}
private void HandleJobException(IJobRegistration<object> job, Exception exception)
{
job.IsRunning = false;
var aggregateException = exception as AggregateException;
if (aggregateException != null && aggregateException.InnerExceptions.Count == 1)
{
exception = aggregateException.InnerException;
}
var args = new JobExceptionEventArgs(job.ExecutionContext, exception);
OnJobException(args);
}
}
}