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* CLD3: try to build for Windows * Update run-build.sh * Update LanguageIdentification.CLD3.Native.csproj * Add Windows in library logic * Update CMakeLists.txt * Update CMakeLists.txt * Update CMakeLists.txt * Update CMakeLists.txt * Update CMakeLists.txt * Update toolchain-mingw.cmake * CLD3: native naming changes * CLD3: fix EXPORT macros * CLD3: try to fix linking for Windows * Revert "CLD3: fix EXPORT macros" This reverts commit dbfa20e. * Update binding.cc * Revert "Update binding.cc" This reverts commit 069230f. * Update github-ci.yml * Update github-ci.yml * Update github-ci.yml * Update github-ci.yml * Update github-ci.yml * Cross-platform tests: skip if not supported * Update LinguaDetectorBuilder.cs * Update github-ci.yml * Cross-platform tests: skip if not supported * Update LinguaDetectorBuilder.cs * 0.0.0.21 -> 0.0.0.22 * GitHub CI: add tests for MacOS * CLD2: add support for Windows * Update MainTests.cs * FastText: try to build for Windows * Update github-ci.yml * Update CMakeLists.txt * Update CMakeLists.txt * Update CMakeLists.txt * FT: try to use wine * Update setup-build.sh * CI: try to build images * Update github-ci.yml * Update github-ci.yml * Update github-ci.yml * Update github-ci.yml * Update github-ci.yml * Update github-ci.yml * Update github-ci.yml * Update github-ci.yml * Update github-ci.yml * Update github-ci.yml * Update github-ci.yml * Update github-ci.yml * Update github-ci.yml * Update github-ci.yml * Update github-ci.yml * Update github-ci.yml * Update github-ci.yml * Different platforms for different models * Update github-ci.yml * Update github-ci.yml * Update github-ci.yml * FT: fix build for Windows * CLD2, CLD3, FT: enforce using UTF8 * Update CMakeLists.txt * CI: remove "build-docker-images" stage * CI: remove custom code for FT * Update binding.cc * Update binding.cc * Update binding.cc * Update github-ci.yml * Update binding.cc * CLD3: change cld3_find_language return type * CLD2: fix test * FT: Try to build in Windows environment * Update run-build.ps1 * Update run-build.ps1 * Update run-build.ps1 * Update run-build.ps1 * FT: WIndows build fixes + MacOS support for fun * FT: try to fix build-native stage + artifact upload * Update github-ci.yml * Update github-ci.yml * TF: Download artifact in "build-nugets" stage * Update github-ci.yml * Update github-ci.yml * FT: download pretrained models for win & mac tests * Update github-ci.yml * Update github-ci.yml * FT: try to fix build for MacOS * Update github-ci.yml * Update github-ci.yml * Update github-ci.yml * Update github-ci.yml * Update github-ci.yml * Update github-ci.yml * FT: fix MacOS build (-static-libgcc remove) * FT: add MacOS support * Update CMakeLists.txt * Update CMakeLists.txt * Update CMakeLists.txt * FT: /usr/lib/libc++.a * Update CMakeLists.txt * Update CMakeLists.txt * Update github-ci.yml * Update CMakeLists.txt * Update github-ci.yml * Update github-ci.yml * FT: brew install llvm * FT: /opt/homebrew/opt/llvm/bin * FT: /opt/homebrew/opt/llvm/lib * Update github-ci.yml * Update github-ci.yml * Update github-ci.yml * Update CMakeLists.txt * FT: brew install llvm * Update CMakeLists.txt * Update CMakeLists.txt * Update github-ci.yml * Revert "Update CMakeLists.txt" This reverts commit 5226ff3. * Update github-ci.yml * Update github-ci.yml * MacOS: amd vs x86 * Update CMakeLists.txt * Update CMakeLists.txt * Update run-build.macos.sh * MacOS: more flags * Update CMakeLists.txt * Update CMakeLists.txt * Update CMakeLists.txt * Update run-build.macos.sh * Update CMakeLists.txt * Update run-build.macos.sh * Update run-build.macos.sh * Update run-build.macos.sh * Update run-build.macos.sh * MacOS: build split for each arch * MacOS: arch as argument * Update LanguageIdentification.FastText.Native.csproj * Update github-ci.yml * Update CMakeLists.txt * Update run-build.macos.sh * Update github-ci.yml * MasOS: pipeline fixes + IsSupported() unification * MacOS: cross-arch naming of libfasttext.dylib * MasOS: specific model path * MacOS: another try to fix paths to models * Update github-ci.yml * Update FastTextDetector.cs * Update FastTextDetector.cs * 0.0.0.22 -> 0.0.1 * Running tests outside of Docker * Update MainTests.cs * CI fixes * FT + MediaPipe: preload models from code * Update Dockerfiles * Test * Update FastTextTests.cs * Fixes * Update github-ci.yml * New test stage * Tests: add CheckPackageVersion * Fix CheckPackageVersion * Fix version parsing * Update github-ci.yml * Update CMakeLists.txt * CLD2 + CLD3 + FT: unification of CMakeLists.txt * CLD2 + FT: no static linking on Linux * CLD2 + CLD3 * Update README.md * Try to use static linking for CLD2 + CLD3 * CLD2 + CLD3: Build fixes * CLD2 + CLD3: fixes * CLD2 + CLD3: yet another build fixes * CLD2 + CLD3: -Wno-narrowing everywhere * CLD2 + CLD3: try to build for MacOS * CLD2 + CLD3: fixe MacOS build * CLD2 + CLD3: fix stupid mistakes * Update CMakeLists.txt * CLD2 + CLD3 + FT: try to use '-static' * Using debian:bullseye-slim * CLD2 + CLD3 + FT: no static libs for Linux * Update setup-build.sh * debian:bullseye-slim -> debian:bookworm-slim * Update setup-build.sh * Update setup-build.sh * Update setup-build.sh * CLD2 + CLD3: turn on MacOS support in packages * Update setup-build.sh * Update setup-build.sh * Update setup-build.sh * Update setup-build.sh * Update setup-build.sh * Update run-build.sh * Update setup-build.sh * Move zx to run-build * Update Dockerfile * Fixes * Install NPM in run-build.sh * Update Dockerfile * Update run-build.sh * Try to fix build for MacOS * Update CLD2Detector.cs * test * Update CLD2Detector.cs * CLD2 + CLD3: using DLLEXPORT * CLD3 for Mac is on * CLD2 for Mac is on * FT: __attribute__((visibility("default"))) * CLD3: __attribute__((visibility("default"))) * CLD2: __attribute__((visibility("default"))) * Update CMakeLists.txt * Update CMakeLists.txt * Update CLD2Detector.cs * Update CLD3Detector.cs * Update CLD2Detector.cs * debian:bookworm-slim -> debian:bullseye-slim * Fix * Update github-ci.yml * ubuntu:20.04 -> ubuntu:22.04 * Update github-ci.yml * Bump versions and update readme
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Original file line number | Diff line number | Diff line change |
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libcld2.so | ||
libcld2.dll | ||
build_temp/** |
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