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Players aren't seeing the good parts of the game, because they never find the portal.
Consider forcing progression, or making it more obvious that there is progression.
Maybe instead of a pentagram, one of the buildings near the pizzeria could be red and glowing. The player can't interact with it until they get a delivery there (probably around the third delivery). Then you meet the devil.
The text was updated successfully, but these errors were encountered:
Players aren't seeing the good parts of the game, because they never find the portal.
Consider forcing progression, or making it more obvious that there is progression.
Maybe instead of a pentagram, one of the buildings near the pizzeria could be red and glowing. The player can't interact with it until they get a delivery there (probably around the third delivery). Then you meet the devil.
The text was updated successfully, but these errors were encountered: