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Currently the timer resets when you go to the pizzeria, but the delivery destinations reset after you deliver a pizza. (This reflects the idea that the customer ordered the pizza before you picked them up.)
However, only 1 out of 5 game-streamers understood that the timer didn't restart until you went back to the pizzeria. Most people thought they could keep delivering pizzas for tips even though the last one was already late.
Either update the instructions to reflect this, or automatically send the player back to the pizzeria when time runs out, or dispense with the timer altogether.
The text was updated successfully, but these errors were encountered:
We could show a timer which goes down and if you deliver a pizza you get x seconds added to the timer etc. your goal is that the timer never reaches zero
Currently the timer resets when you go to the pizzeria, but the delivery destinations reset after you deliver a pizza. (This reflects the idea that the customer ordered the pizza before you picked them up.)
However, only 1 out of 5 game-streamers understood that the timer didn't restart until you went back to the pizzeria. Most people thought they could keep delivering pizzas for tips even though the last one was already late.
Either update the instructions to reflect this, or automatically send the player back to the pizzeria when time runs out, or dispense with the timer altogether.
The text was updated successfully, but these errors were encountered: