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Issues: godot-wildlings/gaping-maw
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new fling algorithm is unpredictable
bug
Something isn't working
#31
opened Apr 26, 2019 by
plexsoup
The new fling algorithm may have messed up game balance.
balance
#30
opened Apr 24, 2019 by
plexsoup
Players need an objective that's just slightly out of reach
theory
Deep thoughts
#26
opened Apr 22, 2019 by
plexsoup
Player reports: flinging doesn't work properly on web version
bug
Something isn't working
playtest report
#23
opened Apr 21, 2019 by
plexsoup
Consider adding random, slightly interesting, infrequent events
idea
post-jam
#13
opened Apr 18, 2019 by
plexsoup
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