From 42d504b4b6bd817334e3c219b18c939a4b9a5120 Mon Sep 17 00:00:00 2001 From: Saroop Technologies Date: Wed, 20 Sep 2023 22:57:42 +0530 Subject: [PATCH] Update BoxCam2D link (#300) --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 0d5c42b..1d97f04 100644 --- a/README.md +++ b/README.md @@ -189,7 +189,7 @@ See [Vivraan/godot-lang-support](https://github.com/Vivraan/godot-lang-support). - [Anima](https://github.com/ceceppa/anima) - Run sequential and parallel animations with less code compared to Tween (Godot 3.x). - [Aseprite Wizard](https://github.com/viniciusgerevini/godot-aseprite-wizard) - Plugin for importing animations from Aseprite as SpriteFrames (Godot 3.x). - [AutoColliders](https://github.com/graycastle/godot-AutoColliders) - Allows the automatic generation of colliders for Sprites, with planned expansion to handle 3D meshes in the future (Godot 3.x). -- [BoxCam2D](https://github.com/samdaiya/BoxCam2D) - Simplest way to implement grid-based 2D camera movement (Godot 3.x). +- [BoxCam2D](https://github.com/sarooptech/BoxCam2D) - Simplest way to implement grid-based 2D camera movement (Godot 3.x). - [CRT Shader](https://github.com/hiulit/Godot-3-2D-CRT-Shader) - A Godot shader that simulates CRT Displays with many shader parameters (Godot 3.x). - [Cyclops Level Builder](https://github.com/blackears/cyclopsLevelBuilder) - A level builder for quick prototypes and proof-of-concepts (Godot 4.x). - [Dialogue Manager](https://github.com/nathanhoad/godot_dialogue_manager) - A simple but powerful text based branching dialogue editor and runtime (Godot 3.x, 4.x).