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Convert 3.x ESCN skeletons, animations, and shaders upon import #41134

Convert 3.x ESCN skeletons, animations, and shaders upon import

Convert 3.x ESCN skeletons, animations, and shaders upon import #41134

🐧 Linux  /  Editor with doubles and GCC sanitizers (target=editor, tests=yes, dev_build=yes, scu_build=yes, precision=double, use_asan=yes, use_ubsan=yes, linker=gold)

succeeded Oct 3, 2024 in 42m 33s