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Make the "Quick Open" dialog available via EditorInterface #41154

Make the "Quick Open" dialog available via EditorInterface

Make the "Quick Open" dialog available via EditorInterface #41154

Triggered via pull request October 3, 2024 22:42
Status Failure
Total duration 10m 17s
Artifacts 9

runner.yml

on: pull_request
📊 Static checks  /  Code style, file formatting, and docs
51s
📊 Static checks / Code style, file formatting, and docs
Matrix: 🐧 Linux / build-linux
🍏 iOS  /  Template (target=template_release)
2m 4s
🍏 iOS / Template (target=template_release)
Matrix: 🤖 Android / build-android
Matrix: 🍎 macOS / build-macos
Matrix: 🌐 Web / web-template
Matrix: 🏁 Windows / build-windows
🪲 Godot CPP  /  Build and test Godot CPP
🪲 Godot CPP / Build and test Godot CPP
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Annotations

15 errors and 3 warnings
🤖 Android / Editor (target=editor)
Process completed with exit code 2.
🐧 Linux / Editor with clang sanitizers (target=editor, tests=yes, dev_build=yes, use_asan=yes, use_ubsan=yes, use_llvm=yes, linker=lld): editor/editor_interface.cpp#L346
loop variable 'type' of type 'const StringName &' binds to a temporary constructed from type 'const Variant &' [-Werror,-Wrange-loop-construct]
🐧 Linux / Editor w/ Mono (target=editor): editor/editor_interface.cpp#L345
unused variable 'length' [-Werror=unused-variable]
🐧 Linux / Editor w/ Mono (target=editor)
Process completed with exit code 2.
🐧 Linux / Editor with ThreadSanitizer (target=editor, tests=yes, dev_build=yes, use_tsan=yes, use_llvm=yes, linker=lld): editor/editor_interface.cpp#L346
loop variable 'type' of type 'const StringName &' binds to a temporary constructed from type 'const Variant &' [-Werror,-Wrange-loop-construct]
🏁 Windows / Editor w/ clang-cl (target=editor, tests=yes, use_llvm=yes)
Process completed with exit code 2.
🍎 macOS / Editor (target=editor, tests=yes)
Process completed with exit code 2.
🏁 Windows / Editor (target=editor, tests=yes): editor/editor_interface.cpp#L345
the following warning is treated as an error
🏁 Windows / Editor (target=editor, tests=yes)
Process completed with exit code 2.
🌐 Web / Template w/ threads (target=template_release, threads=yes)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.
🌐 Web / Template w/o threads (target=template_release, threads=no)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.
🏁 Windows / Editor (target=editor, tests=yes): editor/editor_interface.cpp#L345
'length': local variable is initialized but not referenced

Artifacts

Produced during runtime
Name Size
android-template-arm32
70 MB
android-template-arm64
64.1 MB
ios-template
39.6 MB
linux-template-minimal
16.7 MB
linux-template-mono
30.9 MB
macos-template
46.9 MB
web-nothreads-template
15.5 MB
web-template
15.4 MB
windows-template
31.2 MB