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Merge pull request #82 from aaronfranke/to_node_03d
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Add `to_node_0d` and `to_node_3d` to exceptions
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qarmin authored Jan 7, 2024
2 parents 67702d9 + b5feb7a commit b85df5a
Showing 1 changed file with 4 additions and 1 deletion.
5 changes: 4 additions & 1 deletion AutomaticBugs/BasicData.gd
Original file line number Diff line number Diff line change
Expand Up @@ -35,7 +35,10 @@ var function_exceptions: Array = [
"set_is_setup", # Just don't use, in SkeletonModification crashes
"_update_shape", # TODO, probably crashes exported build
"get_custom_monitor", # TODO crashes only in exported build
"to_node", # 64977 - expected, because create completelly new object
# Convert GLTF data to nodes, these are expected to allocate memory.
"to_node", # 64977
"to_node_0d",
"to_node_3d",
###
### Input crashes, still are some problems TODO
###
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