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TicTacToeMultiplayer - Using WebSocket

This engaging iOS TicTacToe game supports both online multiplayer and local offline play. The game features intuitive and dynamic user interfaces to enhance player interaction and immersion.

Features

  • Engaging Gameplay: Enjoy a variety of challenging puzzles.
  • Multiplayer Support: Play with friends online or enjoy offline play.
  • Intuitive UI: Experience a smooth and immersive interface.
  • Real-Time Communication: Implemented with WebSocket for seamless, real-time gameplay.

GamePlay

TicTacToeSR.mp4

Technologies Used

  • SwiftUI: For building the user interface.
  • WebSocket: For real-time communication.
  • TypeScript: Used in the backend for server-side logic.
  • Render.com: Used for deploying websocket server.

Backend Repository

The backend for this project is implemented using TypeScript and WebSocket. You can find the backend repository here: Link