-
Notifications
You must be signed in to change notification settings - Fork 208
/
play.go
216 lines (195 loc) · 4.87 KB
/
play.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
// Copyright 2014 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package main
import (
"bytes"
"encoding/binary"
"errors"
"fmt"
"io"
"sync"
"time"
"unicode/utf8"
)
// When sandbox time begins.
var epoch = time.Unix(1257894000, 0)
// Recorder records the standard and error outputs of a sandbox program
// (comprised of playback headers) and converts it to a sequence of Events.
// It sanitizes each Event's Message to ensure it is valid UTF-8.
//
// Playground programs precede all their writes with a header (described
// below) that describes the time the write occurred (in playground time) and
// the length of the data that will be written. If a non-header is
// encountered where a header is expected, the output is scanned for the next
// header and the intervening text string is added to the sequence an event
// occurring at the same time as the preceding event.
//
// A playback header has this structure:
//
// 4 bytes: "\x00\x00PB", a magic header
// 8 bytes: big-endian int64, unix time in nanoseconds
// 4 bytes: big-endian int32, length of the next write
type Recorder struct {
stdout, stderr recorderWriter
}
func (r *Recorder) Stdout() io.Writer { return &r.stdout }
func (r *Recorder) Stderr() io.Writer { return &r.stderr }
type recorderWriter struct {
mu sync.Mutex
writes []byte
}
func (w *recorderWriter) bytes() []byte {
w.mu.Lock()
defer w.mu.Unlock()
return w.writes[0:len(w.writes):len(w.writes)]
}
func (w *recorderWriter) Write(b []byte) (n int, err error) {
w.mu.Lock()
defer w.mu.Unlock()
w.writes = append(w.writes, b...)
return len(b), nil
}
type Event struct {
Message string
Kind string // "stdout" or "stderr"
Delay time.Duration // time to wait before printing Message
}
func (r *Recorder) Events() ([]Event, error) {
stdout, stderr := r.stdout.bytes(), r.stderr.bytes()
evOut, err := decode("stdout", stdout)
if err != nil {
return nil, err
}
evErr, err := decode("stderr", stderr)
if err != nil {
return nil, err
}
events := sortedMerge(evOut, evErr)
var (
out []Event
now = epoch
)
for _, e := range events {
delay := e.time.Sub(now)
if delay < 0 {
delay = 0
}
out = append(out, Event{
Message: string(sanitize(e.msg)),
Kind: e.kind,
Delay: delay,
})
if delay > 0 {
now = e.time
}
}
return out, nil
}
type event struct {
msg []byte
kind string
time time.Time
}
func decode(kind string, output []byte) ([]event, error) {
var (
magic = []byte{0, 0, 'P', 'B'}
headerLen = 8 + 4
last = epoch
events []event
)
add := func(t time.Time, b []byte) {
var prev *event
if len(events) > 0 {
prev = &events[len(events)-1]
}
if prev != nil && t.Equal(prev.time) {
// Merge this event with previous event, to avoid
// sending a lot of events for a big output with no
// significant timing information.
prev.msg = append(prev.msg, b...)
} else {
e := event{msg: b, kind: kind, time: t}
events = append(events, e)
}
last = t
}
for i := 0; i < len(output); {
if !bytes.HasPrefix(output[i:], magic) {
// Not a header; find next header.
j := bytes.Index(output[i:], magic)
if j < 0 {
// No more headers; bail.
add(last, output[i:])
break
}
add(last, output[i:i+j])
i += j
}
i += len(magic)
// Decode header.
if len(output)-i < headerLen {
return nil, errors.New("short header")
}
header := output[i : i+headerLen]
nanos := int64(binary.BigEndian.Uint64(header[0:]))
t := time.Unix(0, nanos)
if t.Before(last) {
// Force timestamps to be monotonic. (This could
// be an encoding error, which we ignore now but will
// likely be picked up when decoding the length.)
t = last
}
n := int(binary.BigEndian.Uint32(header[8:]))
if n < 0 {
return nil, fmt.Errorf("bad length: %v", n)
}
i += headerLen
// Slurp output.
// Truncated output is OK (probably caused by sandbox limits).
end := i + n
if end > len(output) {
end = len(output)
}
add(t, output[i:end])
i += n
}
return events, nil
}
// Sorted merge of two slices of events into one slice.
func sortedMerge(a, b []event) []event {
if len(a) == 0 {
return b
}
if len(b) == 0 {
return a
}
sorted := make([]event, 0, len(a)+len(b))
i, j := 0, 0
for i < len(a) && j < len(b) {
if a[i].time.Before(b[j].time) {
sorted = append(sorted, a[i])
i++
} else {
sorted = append(sorted, b[j])
j++
}
}
sorted = append(sorted, a[i:]...)
sorted = append(sorted, b[j:]...)
return sorted
}
// sanitize scans b for invalid utf8 code points. If found, it reconstructs
// the slice replacing the invalid codes with \uFFFD, properly encoded.
func sanitize(b []byte) []byte {
if utf8.Valid(b) {
return b
}
var buf bytes.Buffer
for len(b) > 0 {
r, size := utf8.DecodeRune(b)
b = b[size:]
buf.WriteRune(r)
}
return buf.Bytes()
}