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feat(volume-rendering): picking, depth testing, and blending improvements #589

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merged 44 commits into from
Jul 24, 2024

Commits on May 20, 2024

  1. feat: add a mode override to VR layers

    this allows to run second passes in different modes in the background, without affecting the UI value
    seankmartin committed May 20, 2024
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  5. Merge branch 'feature/detect-camera-movement-perspective-panel' into …

    …feature/picking-in-non-max-vr
    seankmartin committed May 20, 2024
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Commits on May 23, 2024

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Commits on Jun 12, 2024

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Commits on Jun 17, 2024

  1. fix: show on VR color

    seankmartin committed Jun 17, 2024
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Commits on Jun 20, 2024

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  2. feat: link perspective panel to context camera tracking

    Also only redraw if volume rendering is present after camera motion
    seankmartin committed Jun 20, 2024
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Commits on Jun 21, 2024

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  5. Merge branch 'feature/continous-camera-movement-tracking' into featur…

    …e/picking-in-non-max-vr
    seankmartin committed Jun 21, 2024
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  6. fix: make unvarying const

    seankmartin committed Jun 21, 2024
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Commits on Jul 4, 2024

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Commits on Jul 8, 2024

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  6. chore: fix formatting

    seankmartin committed Jul 8, 2024
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Commits on Jul 11, 2024

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Commits on Jul 24, 2024

  1. refactor: remove unused "needToCleanUpVolumeRendering" variable

    This always had the same value as "hasVolumeRendering", so "hasVolumeRendering" is used instead
    seankmartin committed Jul 24, 2024
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