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must follow fvar axes order when building gvar GlyphDeltas #387

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merged 1 commit into from
Aug 9, 2023

Commits on Aug 9, 2023

  1. need to follow fvar axes order when building gvar GlyphDeltas

    TupleBuilder was iterating over VariationRegion's axis_tents which is a BTreeMap, but it should instead iterate over the region's tents following the fvar's axis order, that's what the gvar Tuples must follow. Otherwise we store deltas for the wrong axes!
    anthrotype committed Aug 9, 2023
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