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fix: Avoid panic when "auto-binding" failed #330 #336

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merged 2 commits into from
Sep 20, 2024
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@qlli qlli commented Sep 20, 2024

When the game starts and analyses the var definition in main.spx,
the sprite is automatically bound if assets/sprites/{name}/index.json exists,
and the sound is automatically bound if assets/sounds/{name}/index.json exists.
No effect on the sprites and sounds in ZOrder of stage config.
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@qlli qlli mentioned this pull request Sep 20, 2024
@nighca nighca merged commit 2e78093 into goplus:main Sep 20, 2024
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2 participants