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Sync main to dev #347
Sync main to dev #347
Commits on Jun 19, 2024
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Commits on Jun 21, 2024
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Commits on Jun 25, 2024
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Merge pull request #289 from JiepengTan/builder#603_Animation_binding
#builder #603 add default animation & animation binding
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Commits on Jun 27, 2024
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Commits on Jul 2, 2024
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Co-authored-by: qiniu-x[bot] <154984095+qiniu-x[bot]@users.noreply.github.com>
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Commits on Jul 3, 2024
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Bump github.com/hajimehoshi/ebiten/v2 from 2.7.5 to 2.7.6
Bumps [github.com/hajimehoshi/ebiten/v2](https://github.com/hajimehoshi/ebiten) from 2.7.5 to 2.7.6. - [Release notes](https://github.com/hajimehoshi/ebiten/releases) - [Commits](hajimehoshi/ebiten@v2.7.5...v2.7.6) --- updated-dependencies: - dependency-name: github.com/hajimehoshi/ebiten/v2 dependency-type: direct:production update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] <support@github.com>
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Merge pull request #295 from JiepengTan/#builder#603animation_step_st…
…atus animation binding: support "step"
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Merge pull request #296 from goplus/dependabot/go_modules/github.com/…
…hajimehoshi/ebiten/v2-2.7.6 Bump github.com/hajimehoshi/ebiten/v2 from 2.7.5 to 2.7.6
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Merge pull request #294 from JiepengTan/builder#sprite_pivot_scale_by…
…_bitmapres fix #293 sprite's pivot should be scaled by current costume's bitmapResolution
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Commits on Jul 8, 2024
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Bump github.com/hajimehoshi/ebiten/v2 from 2.7.6 to 2.7.7
Bumps [github.com/hajimehoshi/ebiten/v2](https://github.com/hajimehoshi/ebiten) from 2.7.6 to 2.7.7. - [Release notes](https://github.com/hajimehoshi/ebiten/releases) - [Commits](hajimehoshi/ebiten@v2.7.6...v2.7.7) --- updated-dependencies: - dependency-name: github.com/hajimehoshi/ebiten/v2 dependency-type: direct:production update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] <support@github.com>
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Merge pull request #302 from goplus/dependabot/go_modules/github.com/…
…hajimehoshi/ebiten/v2-2.7.7 Bump github.com/hajimehoshi/ebiten/v2 from 2.7.6 to 2.7.7
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Merge pull request #299 from JiepengTan/builder#297_sprite_pivot_clic…
…k_bug fix: Click-capture issue with sprite pivot #297
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Commits on Jul 23, 2024
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Bump github.com/hajimehoshi/ebiten/v2 from 2.7.7 to 2.7.8
Bumps [github.com/hajimehoshi/ebiten/v2](https://github.com/hajimehoshi/ebiten) from 2.7.7 to 2.7.8. - [Release notes](https://github.com/hajimehoshi/ebiten/releases) - [Commits](hajimehoshi/ebiten@v2.7.7...v2.7.8) --- updated-dependencies: - dependency-name: github.com/hajimehoshi/ebiten/v2 dependency-type: direct:production update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] <support@github.com>
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Commits on Jul 25, 2024
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Commits on Jul 30, 2024
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Merge pull request #305 from goplus/dependabot/go_modules/github.com/…
…hajimehoshi/ebiten/v2-2.7.8 Bump github.com/hajimehoshi/ebiten/v2 from 2.7.7 to 2.7.8
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Commits on Aug 7, 2024
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Merge pull request #306 from JiepengTan/builder#648
Builder#648 support Widget Monitor
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Commits on Aug 12, 2024
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#builder#300 animation group issues (#303)
* animation support mutil channel * support playing animation while performing actions: gliding, moving, and turning * just apply the animation result; there's no need to add the start value. * fixed turnTo (left|right) bug * fixed extra animation custome index error * fix: Unexpected behavior of RotationStyle heading: [0, 180] is considered facing right heading: (-180, 0) is considered facing left * auto set animation.aniType when calling step turnto * fix: 1. the default animation's state should always be set to 'loop'. 2. when any other animation (excluding 'die') stops, the default animation should commence. * set to the latest costume when there is no default animation * aniTypeFrame supports the configuration of 'FrameTo' and 'FrameFrom' properties, which is equivalent to configuring 'To' and 'From'. * fix: use frameFps to control the speed of frame animation * fix fps not work when fps ==0 && anim type == aniTypeFrame bug * define the unit duration of the additional behavior of the animation using the variables StepDuration and TurnToDuration. * change the behavior of playing the default animation to be non-blocking
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Builder#303 upgrade test animation config (#309)
* Upgrade monitor config * Fix: animation config bug * Upgrade test animation config: MonkeyAndCrocodile * Upgrade test animation config : Camera * Upgrade anim config * Add comment
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Commits on Aug 15, 2024
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* Panic if not found widget * Monitor use the same font for text and label * Adjust the widget's size according to the font size * Monitor support built with -tags canvas
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Builder#648 Convert the "GetWidget" function to a generic function (#311
) * Add default values for the 'size' and 'color' attributes of the Monitor * Convert func "GetWidget" to generic * Format code * Convert Widget from win space(0,0 is top left) to game space(0,0 is center) * Avoid using singleton mode * GetWidget support Game pointer * Support call getWidget at main.spx
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Commits on Aug 17, 2024
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Commits on Aug 28, 2024
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Support ispx with generics (#312)
* simplify `Gopt_Game_Gopx_GetWidget` * split getWidget * make `getAllShapes` private
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Commits on Sep 1, 2024
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Merge pull request #313 from qlli/ebitenAudio
replace audio parser with the parser of Ebiten
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Commits on Sep 6, 2024
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fix: Initial costumeIndex for sprite not working #317 (#322)
* fix: Initial costumeIndex for sprite not working #317 * change space to tab
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Commits on Sep 9, 2024
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Bump github.com/hajimehoshi/ebiten/v2 from 2.7.8 to 2.7.9
Bumps [github.com/hajimehoshi/ebiten/v2](https://github.com/hajimehoshi/ebiten) from 2.7.8 to 2.7.9. - [Release notes](https://github.com/hajimehoshi/ebiten/releases) - [Commits](hajimehoshi/ebiten@v2.7.8...v2.7.9) --- updated-dependencies: - dependency-name: github.com/hajimehoshi/ebiten/v2 dependency-type: direct:production update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] <support@github.com>
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Commits on Sep 10, 2024
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Commits on Sep 11, 2024
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Merge pull request #329 from qlli/main
fix: Unify Die behavior of initial / cloned sprite #314
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Merge pull request #326 from goplus/dependabot/go_modules/github.com/…
…hajimehoshi/ebiten/v2-2.7.9 Bump github.com/hajimehoshi/ebiten/v2 from 2.7.8 to 2.7.9
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Commits on Sep 14, 2024
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Commits on Sep 20, 2024
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fix: Avoid panic when "auto-binding" failed #330 (#336)
* fix: Avoid panic when "auto-binding" failed #330 * Remove unused parameter
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Commits on Oct 15, 2024
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update touch event API #298 (#340)
* fix: Strange behavior of OnTouched #298 * Remove unused import * Rename onTouchBegin => onTouchStart * Remove touch interfaces of sprites * Remove alert in comment * Add OnTouchStart interfaces, Remove OnTouched and OnTouchEnd * Fix data race in test case * Rename *touched* to *touching* * Tutorial changed from touching to OnTouchStart
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Commits on Oct 18, 2024
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