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2024.10.17 v0.18.0 stable

  • Greenworks compiled for NW.js v0.92.0

2024.07.27 v0.17.0 stable

  • Update to Steamworks SDK 1.60
  • Greenworks compiled for NW.js v0.89.0
  • Add greenworks.showFloatingGamepadTextInput API and floating-gamepad-text-input-dismissed event

2024.04.07 v0.16.0 stable

  • Update to Steamworks SDK 1.59
  • Greenworks copmiled for NW.js v0.86.0
  • Add greenworks.activateGameOverlayToStore API #280

2023.11.04 v0.15.0 stable

  • Update to Steamworks SDK 1.58
  • Greenworks copmiled for NW.js v0.82.0
  • Greenworks addon on mac is a universal binary (x86_64 and arm64)
  • New APIs:
    • greenworks.isSteamRunningOnSteamDeck()
    • greenworks.indicateAchievementProgress(achievement, current, max)
    • greenworks.getFriendGamePlayed(steamIDFriend)
    • greenworks.getLaunchCommandLine()
    • greenworks.getFriendPersonaName(raw_steam_id)
    • greenworks.setRichPresence(pchKey, pchValue)
    • greenworks.ClearRichPresence()
    • greenworks.getFriendRichPresence(steamIDFriend, pchKey)
    • greenworks.setPlayedWith(steamIDUserPlayedWith)
    • greenworks.activateGameOverlayInviteDialog(steamIDLobby)
    • greenworks.activateGameOverlayToUser(pchDialog, CSteamID steamID)
    • greenworks.createLobby(lobbyType, maxMembers)
    • greenworks.deleteLobbyData(steamIDLobby, pchKey)
    • greenworks.getLobbyByIndex(iLobby)
    • greenworks.getLobbyData(steamIDLobby, pchKey)
    • greenworks.getLobbyMemberByIndex(steamIDLobby, iMember)
    • greenworks.getNumLobbyMembers(steamIDLobby)
    • greenworks.getLobbyOwner(steamIDLobby)
    • greenworks.inviteUserToLobby(steamIDLobby, steamIDInvitee)
    • greenworks.joinLobby(steamIDLobby)
    • greenworks.leaveLobby(steamIDLobby)
    • greenworks.setLobbyData(steamIDLobby, pchKey, pchValue)
    • greenworks.setLobbyJoinable(steamIDLobby, bLobbyJoinable)
    • greenworks.setLobbyOwner(steamIDLobby, steamIDNewOwner)
    • greenworks.setLobbyType(steamIDLobby, eLobbyType)
    • greenworks.ugcGetItemState(published_file_id)
    • greenworks.ugcGetItemInstallInfo(published_file_id)
    • greenworks.getIPCountry()
    • greenworks.isSteamInBigPictureMode()
    • greenworks.getDLCDataByIndex(index)
    • greenworks.getAppBuildId()
    • greenworks.isAppInstalled(appId)
    • greenworks.getAppInstallDir(app_id, buffer, buffer_size)
  • New events:
    • new-url-launch-parameters
    • rich-presence-join-requested
    • lobby-created
    • lobby-data-update
    • lobby-enter
    • lobby-invite
    • lobby-join-requested
  • Fix incorrect index on canelAuthticket API
  • Fix "Error on saving file on local machine" bug, #178
  • Fix requestUserInformation API not returning result

2018.11.18 v0.14.0 stable

  • Greenworks complied for for NW.js v0.31.5, v0.32.4, v0.33.3 and Electron v3.0.9, v4.0.0-beta 7 with Steamworks SDK 1.42
  • Fix an infinite loop in ugcGetUserItems, #203 (thanks to @Emad88)

2018.05.16 v0.13.0 stable

  • Greenworks complied for NW.js v0.27.5, v0.28.3, v0.29.4, v0.30.4 and Electron v2.0.0 with Steamworks SDK 1.42
  • Extend workshop APIs:
    • Add options parameter to publishWorkshopFile, updatePublishedWorkshopFile, ugcGetItems, ugcGetUserItems, and ugcSynchronizeItems
  • Add APIs for enumerating files on cloud: getFileCount and getFileNameAndSize

2017.12.02 v0.12.0 stable

  • Greenworks complied for NW.js v0.24.4, v0.25.4 & v0.26.6 with Steamworks SDK 1.41

2017.09.01 v0.11.0 stable

  • Greenworks complied for NW.js v0.22.3 & Electron v1.8.0 Beta with Steamworks SDK 1.41
  • Add micro-txn-authorization-response event, thanks to @MadSpyxFR

2017.5.28 v0.10.0 stable

  • Greenworks complied for NW.js v0.22.3 & Electron 1.7.2 Beta with Steamworks SDK 1.40
  • Add APIs for setting user stats:
    • greenworks.getStatInt(name)
    • greenworks.getStatFloat(name)
    • greenworks.setStat(name, value)
    • greenworks.storeStats(success_callback, [error_callback])
  • Fix a potential crash of getNickname()
  • Fix ugcGetItems returns an empty array in some scenarios

2017.3.3 v0.9.0 stable

  • Greenworks complied for NW.js v0.20.3 & Electron 1.6.1 with Steamworks SDK 1.39
  • Update to Steamworks SDK 1.39, thanks to @MadSpyxFR:
    • greenworks.FriendFlags.Suggested has been removed
  • Add DLC APIs, #122:
    • greenworks.getDLCCount()
    • greenworks.isDLCInstalled(dlc_app_id)
    • greenworks.installDLC(dlc_app_id)
    • greenworks.uninstallDLC(dlc_app_id)

2016.12.31 v0.8.0 stable

  • Greenworks complied for NW.js v0.18.8 & v0.19.4 with Steamworks SDK 1.38a
  • Greenworks now requires libsdkencryptedappticket library. Plese copy it to the directory of your game.
  • Update to Steamworks SDK 1.38a, thanks to @MadSpyxFR, some changes from Steamworks SDK:
    • SteamFriends suggest relationship type now is deprecated
    • greenworks.getCloudQuota returns a String representing 64 bits integer
  • Add greenworks.deleteFile API, thanks to @dfabulich
  • Add greenworks.getAppId API
  • Add APIs for ticket decryption:
    • The ticket in greenworks.getAuthSessionTicket and greenworks.getEncryptedAppTicket callback is a Buffer type
    • greenworks.decryptAppTicket
    • greenworks.isTicketForApp
    • greenworks.getTicketIssueTime
    • greenworks.getTicketSteamId
    • greenworks.getTicketAppId
  • Fix: potential issues causing by mismatched new/delete usage

2016.9.16 v0.7.0 stable

  • Greenworks complied for NW.js v0.17.3 with Steamworks SDK 1.37
  • Greenworks complied for Electron v1.4.0 with Steamworks SDK 1.37
  • Add getFriendAvatar APIs, #89:
    • avatar-image-loaded event.
    • greenworks.getSmallFriendAvatar(raw_steam_id)
    • greenworks.getMediumFriendAvatar(raw_steam_id)
    • greenworks.getLargeFriendAvatar(raw_steam_id)
    • greenworks.getImageSize(handle)
    • greenworks.getImageRGBA(handle)
  • Add P2P chat APIs, #91:
    • game-connected-friend-chat-message event
    • greenworks.setListenForFriendsMessage(intecept_enabled)
    • greenworks.replyToFriendMessage(raw_steam_id, message)
    • greenworks.getFriendMessage(raw_steam_id, message_id, maximum_message_size)

2016.8.15 v0.6.0 stable

  • Greenworks complied for NW.js v0.16.1 with Steamworks SDK 1.37
  • Greenworks complied for Electron v1.3.3 with Steamworks SDK 1.37
  • API documents are moved from wiki to docs
  • Add new friends APIs (Thanks for @marwanhilmi):
    • persona-state-change event
    • greenworks.getFriendsAccount(friend_flag)
    • greenworks.getFriends(friend_flag)
    • greeenworks.requestUserInformation(raw_steam_id, require_name_only)
  • greenworks.getSteamId() now returns an object of SteamID

2016.07.23 v0.5.3 stable

  • Greenworks complied for NW.js v0.14.7 with Steamworks SDK 1.37
  • Add new APIs:
    • greeworks.init
    • greenworks.restartAppIfNecessary
    • greenworks.isSubscribedApp
    • greenworks.isSteamRunning

2016.02.28 v0.5.2 stable

  • Greenworks complied for NW.js v0.13.0-beta7 with Steamworks SDK 1.36

2015.09.12 v0.5.1 stable

  • Fix a crash issue when emitting game-overlay-activated event on Windows/Linux.

2015.09.07 v0.5.0 stable

  • Greenworks compiled for NW.js v0.12.1 with Steamworks SDK 1.34
  • Upgrade nan to v2 to support iojs v3.
  • Add achievements and authentication APIs and support listening steam events:
    • greenworks.getNumberOfAchievements
    • greenworks.getAchievement
    • greenworks.clearAchievement
    • greenworks.getAchievementNames
    • greenworks.getAuthSessionTicket
    • greenworks.getEncryptedAppTicket
    • greenworks.cancelAuthTicket
    • greenworks.activateGameOverlayToWebPage
    • greenworks.on('game-overlay-activated')
    • greenworks.on('steam-servers-connected')
    • greenworks.on('steam-servers-disconnected')
    • greenworks.on('steam-servers-connect-failure')
    • greenworks.on('steam-shutdown')

2015.03.26 v0.4.1 stable

  • Upgrade nan module to support node v0.12 as well as iojs
  • Greenworks complied for NW.js(formerly node-webkit) v0.12.0 with Steamworks SDK 1.30

2014.10.24 v0.4.0 stable

  • Greenworks complied for node-webkit v0.8.6 and v0.11.2 with Steamworks SDK 1.30
  • Add activateGameOverlay and IsGameOverlayEnabled APIs
  • Fix: a segment fault when zipOpenNewFileInZip4_64 fails

2014.10.24 v0.3.0 stable

  • Greenworks complied for node-webkit v0.8.6 and v0.10.5 with Steamworks SDK 1.30
  • All Greenworks APIs(cloud APIs, workshop APIs, utils APIs, Steam Info APIs) are totally rewritten with NAN module, supports node v0.10.X and node v0.11.X

2014.10.10 v0.3.0-alpha

  • Greenworks APIs compiled for node-webkit v0.8.6 and v0.10.5
  • Greenworks core methods(see below) are rewritten with Nan module, supports node v0.10.X and v0.11.X
    • initAPI
    • getSteamId
    • saveTextToFile
    • readTextFromFile
    • isCloudEnabled
    • isCloudEnabledForUser
    • enableCloud
    • getCloudQuota
    • activateAchievement
    • getCurrentGameLanguage
    • getCurrentUILanguage
    • getCurrentGameInstallDir
    • getNumberOfPlayers
    • fileShare
    • Utils.move

2014.08.11 v0.2.0

  • Greenworks compiled for node-webkit v0.8.6 with Steamworks SDK 1.30
  • Add Steamworks workshop APIs, such as synchronization, download, publish, update, unsubscribe or getting the Steam ID
  • Add Utils APIs, like zip, unzip, write to console and/or log file

2013.12.02 v0.1.0

  • Greenworks compiled for node-webkit v0.8.4 with Steamworks SDK 1.30