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Update README.md
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patrickklug committed Dec 2, 2013
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Expand Up @@ -10,7 +10,7 @@ For Game Dev Tycoon we've added support for Steam Cloud and Steam Achievements v
- `initAPI()` (synchronous call) - this one is used when the app starts. This method uses `SteamAPI_Init` and `ISteamUserStats::RequestCurrentStats` methods;
- `getCloudQuota(complete(total, available), error)` - is used to get steam cloud usage. Uses methods from `ISteamRemoteStorage`;
- `saveTextToFile(fileName, content, complete, error)` (asynchronous) - saves some textual data locally, but it also gets synced with steam cloud in background;
- `readTextFromFile(fileName, content, complete, error)` (asynchronous) - gets some data, previously saved using `saveTextToFile()`. Both `readTextFromFile` and `saveTextToFile` are using `ISteamRemoteStorage`;
- `readTextFromFile(fileName, content, complete(data), error)` (asynchronous) - gets some data, previously saved using `saveTextToFile()`. Both `readTextFromFile` and `saveTextToFile` are using `ISteamRemoteStorage`;
- `activateAchievement(id, complete, error)` (asynchronous) - sets a user achievement, using `ISteamUserStats`.

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