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we could hide the original tree (we cant delete it anyway)
but (!) we should replace it with a simpleObject of its model, which could be dragged away 👍 (needs some helper object workaround, as simpleObjects cant have ace actions on them iirc) and setVectorDirAndUp sorcery.
Cool thing: Chopped trees can be used as real roadblocks you can not drive through easily.
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