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Table: start using reflex collection utilities.
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Tree: start using reflex collection utilities.
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Table: row-header usage with example.
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Table: col- and rowspans on vector-sized with example.
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Table: multi-cell selects have some extra updates (events) that probably could be ffiltered/gated away.
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Table: multi-cell selects could return information about all cells selected (with examples).
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Table: example with some other elements than div's and text.
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Table: collapsing columns and rows (with sumfun hooks??)
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Table: reordering columns and rows (just the view)
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Table: module interface cleaning?
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Table: move vector-sized to another package as it needs singletons and it doesn't compile to android, yet
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Table: a selection method like actMU but such that when the select item is clicked, it get's deselected. (Almost done.)
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Tree-widget the with user suppliable methods for tree-level based behavior (and look and feel).
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Other methods to build trees (that is, not just ul-li -consturcts).
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A selection method like actMU but such that when the select item is clicked, it get's deselected. And such that when one item or group is selected, we can select a new one with one click that at them same time deselects the old one. (Now requires two clicks.)
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New component: a flow-component.
Larger ones:
- provide MathMl-support
- provide svg-support (Note that there is interesting work done elsewhere wrt svg)
Other things include
- support for data- * (there are some common functions)
- support for aria- * (some of the most common are provided but there is no support for the recommended usage at the moment)
- add more constants so that compiler can help detect typos (in many places)
- use types from other packages where appropriate (e.g. change URLs to URIs, network-uri-package, and start using datetime- or chronos-package, and possibly some other packages, too)
- add network-uri-static and functions using that interface
Further ideas
- implement "id-static" so that only defined id's could be referred (in addition to the current way of giving id's)
- provide smart constructors for typical usage so that elements will be correctly put relative to each other
- provide combinators to achieve similar effect as in the previous item
- mime types?
- BCP 47?
- there are several other possible ideas or things to be done mentioned in the code
Other
reorganise lib and example app cabal -structure (so that lib is not build twice)(Now using the "project"-setup.)make checkable todo-list into the repo- add documentation - some haddock to re-exporting modules etc
- implement proper test cases
- extend current examples and add more examples
- links to w3c or mdn documentation from elements and attributes?
The interactive elements can be used but probably it is better idea to use widgets from Reflex.Dom.Widget.Input or Reflex.Dom.Contrib.
Anyhow, maybe it is worth to extend/add the functions in the Interactive-module into that direction - and at the same time trying to avoid repeating things that are introduced in the above libs.
Similarly, some of the elements in Embedded-module act like interactive elements. Some of those elements probably should use event-mechanism that can return several different events from the same widget. (E.g. maybe something like the touch-events do? How to? Or like some of the widgets defined in the above libs do?) Again, only if not repeating too badly the things defined in the above libs.