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I think this actually is an OG bug.
Since this thing is static it's destroyed atexit, at which point the pools are unallocated already, which, well, is use after free => bad.
No real solution for now imho.
Good job btw thank you!
Description
Crash happens in the above function
Steps to Reproduce
Not sure tbh, I was just AFKing, closed the game, and that it.
Expected Behavior
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Current Behavior
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Screenshots/Videos
Callstack
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