diff --git a/source/game_sa/Entity/Ped/Ped.cpp b/source/game_sa/Entity/Ped/Ped.cpp index aabbcbac86..fb89d0c9d0 100644 --- a/source/game_sa/Entity/Ped/Ped.cpp +++ b/source/game_sa/Entity/Ped/Ped.cpp @@ -1078,7 +1078,7 @@ void CPed::GrantAmmo(eWeaponType weaponType, uint32 ammo) { if (wepSlot != -1) { auto& wepInSlot = GetWeaponInSlot(wepSlot); - wepInSlot.m_nTotalAmmo = std::min(ammo, 99'999u); // Clamp upper + wepInSlot.m_nTotalAmmo = std::min(wepInSlot.m_nTotalAmmo + ammo, 99'999u); // Clamp upper // TODO: Inlined if (wepInSlot.m_nState == WEAPONSTATE_OUT_OF_AMMO) {