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CAEWeaponAudioEntity #753

Merged
merged 26 commits into from
Oct 7, 2024

Commits on Jul 17, 2024

  1. Refactor PlayGoggleSound

    Pirulax committed Jul 17, 2024
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  2. PlayMiniGunFireSounds

    Pirulax committed Jul 17, 2024
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  3. Refactor PlayWeaponLoopSound

    Pirulax committed Jul 17, 2024
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  4. Refactor class var names, etc

    Pirulax committed Jul 17, 2024
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  5. Merge branch 'master' of github.com:gta-reversed/gta-reversed-modern …

    …into reverse/CAEWeaponAudioEntity
    Pirulax committed Jul 17, 2024
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Commits on Jul 18, 2024

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  5. Fix initialization order bug

    Pirulax committed Jul 18, 2024
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  6. PlayGunSounds

    Pirulax committed Jul 18, 2024
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  7. ReportChainsawEvent

    Pirulax committed Jul 18, 2024
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Commits on Jul 21, 2024

  1. UpdateParameters

    Pirulax committed Jul 21, 2024
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  2. Finishing touches

    Pirulax committed Jul 21, 2024
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Commits on Jul 22, 2024

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  2. Merge branch 'master' of github.com:gta-reversed/gta-reversed-modern …

    …into reverse/CAEWeaponAudioEntity
    Pirulax committed Jul 22, 2024
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  3. fix imgui menu after update

    Pirulax committed Jul 22, 2024
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  4. Fix recursion

    Pirulax committed Jul 22, 2024
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Commits on Sep 21, 2024

  1. Update source/game_sa/Audio/entities/AEExplosionAudioEntity.cpp

    Co-authored-by: yukani <yukani@zohomail.eu>
    Pirulax and yukani authored Sep 21, 2024
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Commits on Sep 22, 2024

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Commits on Sep 30, 2024

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Commits on Oct 6, 2024

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