Releases: hammy275/mc-vr-api
Version 3.0.1
Added a dev mode! When in a development environment and not already in VR, you can use the left arrow, right arrow, and down arrow to fake the position of the left controller, right controller, and HMD/eyes respectively. Particles will display at their position, and they will face on the axis closest to where you're currently looking.
This release features no new API additions or removals, hence only incrementing the bugfix version.
Version 3.0.0
- Added support for retrieving whether a player is seated and whether a player is using the left handed mode.
- Only allow clients to retrieve the VR information of themself. This was always the case, but was not checked by the API until now.
Version 2.1.1
Initial 1.19.3 support and fixed an issue where messages wouldn't be resolved from the lang file.
Version 2.1.0
Added access to pre-tick world data, pre-tick and post-tick room data, and render data.
Version 2.0.0
The 1.18.x builds are just pre-release 3.
The 1.19 builds now use a translation string over a string literal for the kick message and the API not on server message.
Version 2.0.0 Pre-Release 3
- Fixed a bug where dedicated Forge servers would crash on launch (thanks @drakosoldier298).
Version 2.0.0 Pre-Release 2
- Fixed a bug where people using Mixin Vivecraft would crash if playing outside of VR (thanks @drakosoldier298)
Version 2.0.0 Pre-Release 1
- Ported to Architectury to add Fabric and Quilt support
- Removed VRPlayerTickEvent
- Code reorganization
Requires Architectury API!
Version 1.4.0
- Added the ability for developers to retrieve the rotation matrix
NOTE: The 1.16.1 build does NOT support rumble!
Version 1.3.0
- Added the ability for developers to retrieve the pitch, yaw, and roll value of objects.