0.28 Beta 9
Pre-release
Pre-release
Version 0.28 Beta 9
Improvements
- Improved performance when checking the Scoreboard. - Empa (#2765)
- Improved Slayer Miniboss features. - Empa (#2081)
- Added more options to Focus Mode to avoid hiding the item lore unintentionally. - hannibal2 (#2844)
- Even when enabled in config, focus mode is now inactive on game start and needs to get enabled via toggle mode.
- Show a hint in the item lore how to enable/disable focus mode (with a config option to hide this hint).
- Option to enable focus mode all the time, ignoring the keybind.
Fixes
- Fixed Primal Fear Notify incorrectly notifying when a Primal Fear is not ready to spawn. - Luna (#2831)
- Fixed "null" appearing in the LobbyCode element of the Custom Scoreboard. - j10a1n15 (#2832)
- Fixed typos in Primal Fear Solver. - Obsidian (#2834)
- Fixed compact stash messages. - Obsidian (#2821)
- Fixed compact item stash messages not being detected correctly.
- Fixed the color of material messages.
- Fixed a rare error message when using Experimentation Table features. - hannibal2 (#2833)
- Fixed kick duration not showing with some kick messages. - Luna (#2837)
- Fixed incorrect health format for holographic mobs in Rift's Crafting Room. - hannibal2 (#2846)
- Fixed issues where the Carnival Ticket claim feature would trigger even when a carnival isn't active. - j10a1n15 (#2838)
Technical Details
- Refactored and optimized the
NEUInternalName
class. - hannibal2 (#2841)- Added caching for
fromItemNameOrNull
by introducingitemNameCache
to improve efficiency on repeated calls. - Renamed
asInternalName
totoInternalName
for readability and consistency with Kotlin naming, markingasInternalName
as deprecated for backward compatibility. - Simplified coin name checks by replacing the
isCoins
method with a predefined setcoinNames
, enhancing readability and potentially reducing overhead. - Renamed
map
tointernalNameMap
to better reflect its purpose.
- Added caching for
- Improved enchant detection and enchant parser error logging. - Vixid (#2816)
- Changed "Kick Duration" to use
RepoPatterns
. - Luna (#2837) - Used pre-processed methods for GUI scaling operations. - CalMWolfs (#2648)
- Fixed a typo in the key of Carnival Repo Patterns. - hannibal2 (#2842)
- Improved the handling of active mayor perks, making it less annoying to work with. - j10a1n15 (#2838)