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binaryTreeZigzagLevelOrderTraversal.cpp
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binaryTreeZigzagLevelOrderTraversal.cpp
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// Source : https://oj.leetcode.com/problems/binary-tree-zigzag-level-order-traversal/
// Author : Hao Chen
// Date : 2014-07-05
/**********************************************************************************
*
* Given a binary tree, return the zigzag level order traversal of its nodes' values.
* (ie, from left to right, then right to left for the next level and alternate between).
*
* For example:
* Given binary tree {3,9,20,#,#,15,7},
*
* 3
* / \
* 9 20
* / \
* 15 7
*
* return its zigzag level order traversal as:
*
* [
* [3],
* [20,9],
* [15,7]
* ]
*
* confused what "{1,#,2,3}" means? > read more on how binary tree is serialized on OJ.
*
* OJ's Binary Tree Serialization:
*
* The serialization of a binary tree follows a level order traversal,
* where '#' signifies a path terminator where no node exists below.
*
* Here's an example:
*
* 1
* / \
* 2 3
* /
* 4
* \
* 5
*
* The above binary tree is serialized as "{1,2,3,#,#,4,#,#,5}".
*
*
**********************************************************************************/
#include <stdio.h>
#include <stdlib.h>
#include <iostream>
#include <vector>
#include <queue>
using namespace std;
struct TreeNode {
int val;
TreeNode *left;
TreeNode *right;
TreeNode(int x) : val(x), left(NULL), right(NULL) {}
};
vector<TreeNode*> TreeToArray_level_order(TreeNode* root);
vector<vector<int> > zigzagLevelOrder(TreeNode *root) {
if (random()%2){
return zigzagLevelOrder1(root);
}
return zigzagLevelOrder2(root);
}
vector<vector<int> > zigzagLevelOrder1(TreeNode *root) {
vector<vector<int> > result;
vector<TreeNode*> tree = TreeToArray_level_order(root);
int curLevelCnt = 1;
int nextLevelCnt = 1;
int level=0;
for (int i=0; i<tree.size(); i+=curLevelCnt ){
int cnt=0;
level++;
vector<int> v;
if (level%2==0){
for(int j=i+nextLevelCnt-1; j>=i; j--){
if (tree[j]){
cnt += 2;
v.push_back(tree[j]->val);
}
}
}else{
for(int j=i; j<i+nextLevelCnt; j++){
if (tree[j]){
cnt += 2;
v.push_back(tree[j]->val);
}
}
}
curLevelCnt = nextLevelCnt;
nextLevelCnt = cnt;
if (v.size()>0){
result.push_back(v);
}
}
return result;
}
vector<TreeNode*> TreeToArray_level_order(TreeNode* root){
vector <TreeNode*> result;
queue<TreeNode*> q;
q.push(root);
while (q.size()>0) {
TreeNode* n = q.front();
q.pop();
result.push_back(n);
if (n==NULL){
//cout << "# ";
continue;
}
//cout << n->val << " ";
q.push(n->left);
q.push(n->right);
}
//cout << endl;
return result;
}
vector<vector<int> > zigzagLevelOrder2(TreeNode *root) {
vector<vector<int> > vv;
if(root == NULL) return vv;
int level = 0;
TreeNode *last = root;
queue<TreeNode*> q;
q.push(root);
vv.push_back(vector<int>());
while(!q.empty()) {
TreeNode *p = q.front();
q.pop();
vv[level].insert(level%2 ? vv[level].begin() : vv[level].end(), p->val);
if(p->left) q.push(p->left);
if(p->right) q.push(p->right);
if(p == last) {
level++;
last = q.back();
vv.push_back(vector<int>());
}
}
vv.pop_back();
return vv;
}
void printTree_level_order(TreeNode *root)
{
queue<TreeNode*> q;
q.push(root);
while (q.size()>0){
TreeNode* n = q.front();
q.pop();
if (n==NULL){
cout << "# ";
continue;
}
cout << n->val << " ";
q.push(n->left);
q.push(n->right);
}
cout << endl;
}
TreeNode* createTree(int a[], int n)
{
if (n<=0) return NULL;
TreeNode **tree = new TreeNode*[n];
for(int i=0; i<n; i++) {
if (a[i]==0 ){
tree[i] = NULL;
continue;
}
tree[i] = new TreeNode(a[i]);
}
int pos=1;
for(int i=0; i<n && pos<n; i++) {
if (tree[i]){
tree[i]->left = tree[pos++];
if (pos<n){
tree[i]->right = tree[pos++];
}
}
}
return tree[0];
}
int printMatrix(vector< vector<int> > &vv)
{
for(int i=0; i<vv.size(); i++) {
cout << "[";
for(int j=0; j<vv[i].size(); j++) {
cout << " " << vv[i][j];
}
cout << " ]" << endl;;
}
}
int main(int argc, char** argv)
{
TreeNode *p;
vector< vector<int> > vv;
int a[] = {3,9,20,0,0,15,7};
p = createTree(a, sizeof(a)/sizeof(int));
printTree_level_order(p);
vv = zigzagLevelOrder(p);
printMatrix(vv);
cout << endl;
return 0;
}