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circularLinkedList.h
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#ifndef CIRCULARLINKEDLIST_H
#define CIRCULARLINKEDLIST_H
#include<iostream>
#include<vector>
#include <algorithm>
using namespace std;
// node
struct node
{
int data;
node *next;
};
// circular linked list
class CircularLinkedList
{
private:
node *head;
public:
CircularLinkedList()
{
head = NULL;
}
node* generateHead(int data)
{
// making a new node
node *tmp = new node;
// adding data
tmp->data = data;
// this new node will point to itself
tmp->next = tmp;
// making the new node as head
head = tmp;
return head;
}
};
// function to traverse a circular linked list
void display_CircularLinkedList(node* head , string seperator = " ")
{
// new node points to head of linked list
node *tmp;
tmp = head;
// should run only if linked list is not NULL
if(tmp != NULL)
{
// loop will execute at least ones
do
{
cout << tmp->data <<seperator;
tmp = tmp->next;
} while((tmp != head));
}
return;
}
// function to return last node of a circular linked list
node* returnLastNode_circularLinkedList(node* head)
{
// new node points to head of linked list
node *tmp , *prev;
tmp = head;
// should run only if linked list is not NULL
if(tmp != NULL)
{
// loop will execute at least ones
do
{
prev = tmp;
tmp = tmp->next;
} while((tmp != head));
}
return prev;
}
// function to add a node to a empty circular list
void addToEmpty_circularLinkedList(node* &head , int data)
{
CircularLinkedList cl;
head = cl.generateHead(data);
}
// function to add at the beginning of the circular linked list
void addTobeginning_circularLinkedList(node* &head , int data)
{
// if the list is empty
if(head == NULL)
{
addToEmpty_circularLinkedList(head , data);
return;
}
// making new node
node* newNode = new node();
newNode->data = data;
// newNode will point to the head
newNode->next = head;
// getting the last of the circular linked list
node* last = returnLastNode_circularLinkedList(head);
// making the last to point to the new node
last->next = newNode;
head = newNode;
}
// function to add after a certain position in circular linked list
// position starts from one
// if you pass 2 as pos to add 10 on a linked list which is 1 -> 2 -> 3 then it will become 1 -> 10 -> 2 -> 3
// it will add on that position not after that position
// throws const char * error if the position is out of scope
void addToAfterPos_circularLinkedList(node* &head , int pos , int data)
{
// as we have to add on that position and after that position
pos = pos - 1;
// if the list is empty
if(head == NULL)
{
addToEmpty_circularLinkedList(head , data);
return;
}
// if pos = 0 then we have to add to beginning
if(pos == 0)
{
addTobeginning_circularLinkedList(head , data);
return;
}
// new node points to head of linked list
node *tmp , *prev;
tmp = head;
int count = 1;
// should run only if linked list is not NULL
if(tmp != NULL)
{
// loop will execute at least ones
do
{
// keeping track of the previous node
prev = tmp;
// if the count reaches pos
if(count == pos)
{
// making new node
node* newNode = new node();
newNode->data = data;
// new node will point to the next element in list
newNode->next = tmp->next;
// prev node will point to new node
prev->next = newNode;
return;
}
tmp = tmp->next;
count++;
} while((tmp != head));
}
cout<<count;
throw "position not found";
}
// function to add a node at the end of circular linked list
void addToEnd_circularLinkedList(node* &head , int data)
{
// this is only for empty list
if(head == NULL)
{
addToEmpty_circularLinkedList(head , data);
return;
}
// getting the last node
node* last = returnLastNode_circularLinkedList(head);
// making new node
node* newNode = new node();
newNode->data = data;
// new node will point to head
newNode->next = head;
// last node will point to new node
last->next = newNode;
}
// check if a linked list is circular or not
// also returns False if the linked list is empty
bool IsCircularLinkedList(node* head)
{
// new node points to head of linked list
node *tmp;
tmp = head;
// should run only if linked list is not NULL
if(tmp != NULL)
{
// loop will execute at least ones
do
{
tmp = tmp->next;
if(tmp == NULL)
{
return false;
}
} while((tmp != head));
return true;
}
return false;
}
// function to delete a node in a circular linked list
// throws a char const * error if a pos is not found
// pos is consider from 1
// deletes a node at that position not after that position
void deletePos_circularLinkedList(node* &head , int pos)
{
// as we have to delete a node at that pos
pos--;
// if the list is empty itself
if(head == NULL)
{
return;
}
// if the pos is head
if(pos == 0)
{
// new node will point to head->next
node* tmp = new node();
tmp = head;
tmp = tmp->next;
// last node will point to new node
node* last = returnLastNode_circularLinkedList(head);
last->next = tmp;
// head will be new node
head = tmp;
return;
}
int count = 1;
// node to keep track
node* prev = new node();
node* current = new node();
current = head;
do
{
// making the prev node to be current node
prev = current;
// making the next node to be current node
current = current->next;
if(count == pos)
{
// prev will point to next node to current node
prev->next = current->next;
free(current);
return;
}
count++;
} while((current != head));
throw "pos not found";
}
// function to return a position of a first appearance of a key in linked list
// position starts from one
// returns 0 if pos is not found
int returnNodePosToAKey_circularLinkedList(node* head , int key)
{
// new node points to head of linked list
node *tmp;
tmp = head;
int pos = 1;
// should run only if linked list is not NULL
if(tmp != NULL)
{
// loop will execute at least ones
do
{
if(key == tmp->data)
{
return pos;
}
tmp = tmp->next;
pos++;
} while((tmp != head));
}
return 0;
}
// function to return a pointer of a pos
// position starts from one
// returns NULL if pos is out of scope
node* returnNodeToAPos_circularLinkedList(node* head , int pos)
{
// new node points to head of linked list
node *tmp;
tmp = head;
int count = 1;
// should run only if linked list is not NULL
if(tmp != NULL)
{
// loop will execute at least ones
do
{
if(pos == count)
{
return tmp;
}
tmp = tmp->next;
count++;
} while((tmp != head));
}
return NULL;
}
// function to find size of circular linked list
int size_CircularLinkedList(node* head)
{
// new node points to head of linked list
node *tmp;
tmp = head;
int size = 0;
// should run only if linked list is not NULL
if(tmp != NULL)
{
// loop will execute at least ones
do
{
size++;
tmp = tmp->next;
} while((tmp != head));
}
return size;
}
#endif