Releases: havietisov/RimAlong
Releases · havietisov/RimAlong
Discord server test #4
=======================THIS IS NOT A RELEASE =======================
=======================PLEASE READ THE INSTRUCTIONS================
- You need hugslib.
- Server is located at
Server
folder in the mod directory. Just run it. - You might need to setup port forwarding. Google workaround for your router model, or ask someone for help. Protocol type is
TCP
, port12345
. - First player that's get connected, will choose the savefile from his own save file list.
- Game will wait for everyone to connect and load. Don't panic in if you get connected and nothing happends.
- Make sure everyone have "developer options" enabled. Please.
- You still can save game, even in desynced state. Use it for your advantage.
RemoteDirectoryServer.exe.config
in a server folder contains basic settings to use. Just read the comments inside the config file- In order to connect to remote server, ask server owner for it's remote it, Click
Cooperative
menu button, replacelocalhost
text in a black field belowMeaningless button
and hit connect. - Change
sockopt_nat_traversal
tofalse
inRemoteDirectoryServer.exe.config
in server folder if you have troubles with hosting it on Linux. Might help, might not.
=======================KNOWN ISSUES============================= - Server should be restarted each time someone failed to load or each time someone have to reconnect.
- Game should be restarted each time when you need to reconnect.
- Single player game is wrecked atm. Disable the mod when you need to hop into a single player game.
- You will be greeted with few warnings and errors. This should be fine, will be fixed later.
- You can't manage apparels. Doing so might cause desync.
- You can't manage food restrictions. Doing so might cause desync.
- You can't manage drug policies. Doing so might cause desync.
- Expand tool for a zone might work flawed.
- Well, a lot of stuff can cause desync too. Just report in
#mod-bug-reports
channel. Don't forget to CTRL+F12 when posting a report. - Some bills can't be created and will cause the game to stop. In such case, report to
#mod-bug-reports
channel. Don't forget bout CTRL+F12. Bless you. - Storyteller is disabled, but soon will be enabled back again.
====================================================
Something might get messed up. Don't panic if something doesn't work.
Discord server test #3
=======================THIS IS NOT A RELEASE =======================
=======================PLEASE READ THE INSTRUCTIONS================
- You need hugslib.
- Server is located at
Server
folder in the mod directory. Just run it. - You might need to setup port forwarding. Google workaround for your router model, or ask someone for help. Protocol type is
TCP
, port12345
. - First player that's get connected, will choose the savefile from his own save file list.
- Game will wait for everyone to connect and load. Don't panic in if you get connected and nothing happends.
- Make sure everyone have "developer options" enabled. Please.
- You still can save game, even in desynced state. Use it for your advantage.
RemoteDirectoryServer.exe.config
in a server folder contains basic settings to use. Just read the comments inside the config file- In order to connect to remote server, ask server owner for it's remote it, Click
Cooperative
menu button, replacelocalhost
text in a black field belowMeaningless button
and hit connect. - Change
sockopt_nat_traversal
tofalse
inRemoteDirectoryServer.exe.config
in server folder if you have troubles with hosting it on Linux. Might help, might not.
=======================KNOWN ISSUES============================= - Server should be restarted each time someone failed to load or each time someone have to reconnect.
- Game should be restarted each time when you need to reconnect.
- Single player game is wrecked atm. Disable the mod when you need to hop into a single player game.
- You will be greeted with few warnings and errors. This should be fine, will be fixed later.
- You can't manage apparels. Doing so might cause desync.
- You can't manage food restrictions. Doing so might cause desync.
- You can't manage drug policies. Doing so might cause desync.
- Expand tool for a zone might work flawed.
- You can't manage restriction areas. Doing so might cause desync.
- Well, a lot of stuff can cause desync too. Just report in
#mod-bug-reports
channel. Don't forget to CTRL+F12 when posting a report. - Some bills can't be created and will cause the game to stop. In such case, report to
#mod-bug-reports
channel. Don't forget bout CTRL+F12. Bless you. - Storyteller is disabled, but soon will be enabled back again.
====================================================
Something might get messed up. Don't panic if something doesn't work.
Discord server test #2
=======================THIS IS NOT A RELEASE =======================
=======================PLEASE READ THE INSTRUCTIONS================
- You need hugslib.
- Server is located at
Server
folder in the mod directory. Just run it. - You might need to setup port forwarding. Google workaround for your router model, or ask someone for help. Protocol type is
TCP
, port12345
. - First player that's get connected, will choose the savefile from his own save file list.
- Game will wait for everyone to connect and load. Don't panic in if you get connected and nothing happends.
- Make sure everyone have "developer options" enabled. Please.
- You still can save game, even in desynced state. Use it for your advantage.
App.config
in a server folder contains basic settings to use. Just read the comments inside the config file- In order to connect to remote server, ask server owner for it's remote it, Click
Cooperative
menu button, replacelocalhost
text in a black field belowMeaningless button
and hit connect.
=======================KNOWN ISSUES============================= - Server should be restarted each time someone failed to load or each time someone have to reconnect.
- Game should be restarted each time when you need to reconnect.
- Single player game is wrecked atm. Disable the mod when you need to hop into a single player game.
- You will be greeted with few warnings and errors. This should be fine, will be fixed later.
- You can't manage apparels. Doing so might cause desync.
- You can't manage food restrictions. Doing so might cause desync.
- You can't manage drug policies. Doing so might cause desync.
- Expand tool for a zone might work flawed.
- You can't manage restriction areas. Doing so might cause desync.
- Well, a lot of stuff can cause desync too. Just report in
#mod-bug-reports
channel. Don't forget to CTRL+F12 when posting a report. - Some bills can't be created and will cause the game to stop. In such case, report to
#mod-bug-reports
channel. Don't forget bout CTRL+F12. Bless you. - Storyteller is disabled, but soon will be enabled back again.
====================================================
Something might get messed up. Don't panic if something doesn't work.
Discord server test #1
=======================THIS IS NOT A RELEASE =======================
=======================PLEASE READ THE INSTRUCTIONS================
- You need hugslib.
- Server is located at
Server
folder in the mod directory. Just run it. - You might need to setup port forwarding. Google workaround for your router model, or ask someone for help. Protocol type is
TCP
, port12345
. - First player that's get connected, will choose the savefile from his own save file list. Others should wait for upload, and only then - connect.
- Game will wait for everyone to connect and load. Don't panic in if you get connected and nothing happends.
- Make sure everyone have "developer options" enabled. Please.
- You still can save game, even in desynced state. Use it for your advantage.
=======================KNOWN ISSUES============================= - Server is incofigurable right now and configured only to handle 2 people.
- Server is configured to tolerate latency around 150 ms. Exceeding the limit will cause the game to have mild pauses.
- Server should be restarted each time someone failed to load or each time someone have to reconnect.
- Game should be restarted each time when you need to reconnect.
- Single player game is wrecked atm. Disable the mod when you need to hop into a single player game.
- You will be greeted with few warnings and errors. This should be fine, will be fixed later.
- You can't manage apparels. Doing so might cause desync.
- You can't manage food restrictions. Doing so might cause desync.
- You can't manage drug policies. Doing so might cause desync.
- Expand tool for a zone might work flawed.
- You can't manage restriction areas. Doing so might cause desync.
- Well, a lot of stuff can cause desync too. Just report in
#mod-bug-reports
channel. Don't forget to CTRL+F12 when posting a report. - Some bills can't be created and will cause the game to stop. In such case, report to
#mod-bug-reports
channel. Don't forget bout CTRL+F12. Bless you. - Storyteller is disabled, but soon will be enabled back again.