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Tidy up and bump version
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hawkeye116477 committed Sep 4, 2024
1 parent 0964406 commit 358c67f
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Showing 3 changed files with 2 additions and 4 deletions.
2 changes: 1 addition & 1 deletion src/LegendaryGameInstaller.xaml
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Expand Up @@ -63,7 +63,7 @@
<DockPanel Margin="0,0,0,5" Name="FolderDP">
<TextBlock Text="{DynamicResource LOCLegendary3P_PlayniteGameInstallDirTitle}" VerticalAlignment="Center" Margin="0,0,10,0"></TextBlock>
<Button DockPanel.Dock="Right" Padding="5" Margin="5 0 0 0" Content="&#xec5b;"
Name="ChooseGamePathBtn" Click="ChooseGamePathBtn_Click" FontFamily="{DynamicResource FontIcoFont}" ToolTip="{DynamicResource LOCLegendary3P_PlayniteSelectDirectoryTooltip}" IsCancel="True" />
Name="ChooseGamePathBtn" Click="ChooseGamePathBtn_Click" FontFamily="{DynamicResource FontIcoFont}" ToolTip="{DynamicResource LOCLegendary3P_PlayniteSelectDirectoryTooltip}" />
<TextBox Name="SelectedGamePathTxt" Text="" VerticalAlignment="Center" Margin="0" />
</DockPanel>
<Border BorderThickness="2" Style="{DynamicResource HighlightBorder}" HorizontalAlignment="Left" VerticalAlignment="Bottom" Name="GamesBrd" Visibility="Collapsed" Margin="0,0,0,5">
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2 changes: 0 additions & 2 deletions src/LegendaryGameInstaller.xaml.cs
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Expand Up @@ -23,8 +23,6 @@ public partial class LegendaryGameInstaller : UserControl
private ILogger logger = LogManager.GetLogger();
private IPlayniteAPI playniteAPI = API.Instance;
public string installCommand;
public string downloadSizeWithoutDlcs;
public string installSizeWithoutDlcs;
public List<string> requiredThings;
public double downloadSizeNumber;
public double installSizeNumber;
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2 changes: 1 addition & 1 deletion src/Properties/AssemblyInfo.cs
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Expand Up @@ -31,4 +31,4 @@
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.8.1.*")]
[assembly: AssemblyVersion("1.9.0.*")]

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