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Merge pull request #1971 from hawkthorne/master
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Bug fix 0.5.1
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bucketh3ad committed Jan 3, 2014
2 parents 3e1794c + 8a0d157 commit 17c3db4
Showing 1 changed file with 2 additions and 0 deletions.
2 changes: 2 additions & 0 deletions src/start.lua
Original file line number Diff line number Diff line change
Expand Up @@ -66,6 +66,8 @@ function state:load_slot( slotNumber )
end

if point ~= nil and point.level ~= nil then
local current = character.current()
current.changed = true
Gamestate.switch(point.level, point.name)
else
Gamestate.switch( 'scanning' )
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