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Add glyph_brush to implementation details
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hecrj committed Apr 24, 2019
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Expand Up @@ -103,12 +103,14 @@ Coffee builds upon
* [`winit`] for windowing and mouse/keyboard events.
* [`gfx` pre-ll] for OpenGL support, based heavily on the [`ggez`] codebase.
* [`wgpu`] for _experimental_ Vulkan, Metal, D3D11 and D3D12 support.
* [`glyph_brush`] for TrueType font rendering.
* [`nalgebra`] for the `Point`, `Vector`, and `Transformation` types.
* [`image`] for image loading and texture array building.

[`winit`]: https://github.com/rust-windowing/winit
[`gfx` pre-ll]: https://github.com/gfx-rs/gfx/tree/pre-ll
[`wgpu`]: https://github.com/gfx-rs/wgpu
[`glyph_brush`]: https://github.com/alexheretic/glyph-brush/tree/master/glyph-brush
[`nalgebra`]: https://github.com/rustsim/nalgebra
[`image`]: https://github.com/image-rs/image

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