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Debugging code is one of the core skills for software engineers.
Because Rust's current debugging story is not very mature yet, it might make sense to make an episode about the current debugging options and how to properly configure the environment.
How?
Start with some pre-existing but buggy code and set-up a new debugger from scratch (most likely in VSCode or Intellij Rust). Show the current limitations of the system (e.g. variables don't show up or they get displayed as C/low-level structures without proper Rust introspection).
What?
Show how to debug Rust code.
Why?
Debugging code is one of the core skills for software engineers.
Because Rust's current debugging story is not very mature yet, it might make sense to make an episode about the current debugging options and how to properly configure the environment.
How?
Start with some pre-existing but buggy code and set-up a new debugger from scratch (most likely in VSCode or Intellij Rust). Show the current limitations of the system (e.g. variables don't show up or they get displayed as C/low-level structures without proper Rust introspection).
Requested by user Hitlife80 on Reddit
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