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Releases: hemebond/quake-textures

v0.5 - Healthy

06 Mar 10:29
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New textures for health packs and explosive containers.

Added diffuse textures to create a complete package and the 7zip archive now contains a pk3 so no fiddling required. Also a new name format for the package, i.e.: type-author-version.pk3.

v0.4 - Archie

28 Aug 13:50
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New bump textures for entrance and exit archways. New light bumps, glows, and gloss. Some new brick and city textures.

v0.3 - Matt

14 Aug 06:10
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Default to completely black gloss textures to prevent the game from applying a default level of gloss.

v0.2 - Shiny

05 Jan 02:48
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Added some gloss and glow textures. Updated build script to build all available variants.

v0.1 - Bumpy

04 Jan 12:03
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This first release contains bump maps for many of the default Quake textures. Extract the archive into ~/.darkplaces/id1/textures/, along side the extracted original Quake textures.

The bump maps will not be loaded unless you have the original Quake textures extracted into the same directory; preferably as .tga files.