Releases: hemebond/quake-textures
v0.5 - Healthy
New textures for health packs and explosive containers.
Added diffuse textures to create a complete package and the 7zip archive now contains a pk3 so no fiddling required. Also a new name format for the package, i.e.: type-author-version.pk3
.
v0.4 - Archie
New bump textures for entrance and exit archways. New light bumps, glows, and gloss. Some new brick and city textures.
v0.3 - Matt
Default to completely black gloss textures to prevent the game from applying a default level of gloss.
v0.2 - Shiny
Added some gloss and glow textures. Updated build script to build all available variants.
v0.1 - Bumpy
This first release contains bump maps for many of the default Quake textures. Extract the archive into ~/.darkplaces/id1/textures/
, along side the extracted original Quake textures.
The bump maps will not be loaded unless you have the original Quake textures extracted into the same directory; preferably as .tga
files.