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[BUG] Trash Code Data Remaining in BF #33

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ShowinGrowin opened this issue Aug 5, 2023 · 0 comments
Open

[BUG] Trash Code Data Remaining in BF #33

ShowinGrowin opened this issue Aug 5, 2023 · 0 comments
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@ShowinGrowin
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Summary

While it's not exactly a bug I've noticed older variants of code is kept each compile. Not sure if it eventually deletes them but it seems like it backs up quite a few before it does so. (The editor doesn't even seem to give u the ability to even view this old code either, you have to look through a bf in a hex editor/text editor to find it so whatever it is, it isn't exactly useful behavior.)

If it doesn't eventually delete it then this could result in a lot of trash data piling up overtime.

Steps to Reproduce

Normally when I compile code I use "Compile All Models". There seems to be options for compiling specific code like "Compile/Save" but it doesn't work for me at all. That's a completely different kind of issue entirely (assuming that's what its intended to do) but I'd figure I'd mention the reason why I use this one specifically.

@ShowinGrowin ShowinGrowin added the bug Something isn't working label Aug 5, 2023
@hogsy hogsy added this to the v0.4.0 milestone Sep 8, 2023
@hogsy hogsy modified the milestones: v0.4.0, 0.5.0 May 4, 2024
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