[BUG] Real Time Shadows Break when there are multiple. #36
Labels
bug
Something isn't working
system:renderer
Indicates that the ticket has some relationship with the renderer.
unreproducable
Milestone
Summary
When you add a real time shadow to more than one object it will break completely once the second object is culled or far from the camera. (basically just turns everything into a black void)
Steps to Reproduce
Use a shadow modifier on an object and enable the "real time shadow" flag. The object must be set up to use real time shadows. (the DYN shadows option in the visual flags)
Screenshots or Videos
Minor Tweak
I'd also like to request that the shadow resolution be improved if possible. It's noticeably low res by default but would look very nice if it was just a bit less pixelated.
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